Retro Game Audio

Retro Game Audio

By Retro Game AudioVideo Games
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Retro Game Audio episodes

  • Episode 14: Halloween Mix
    We're back! Breaking an unplanned hiatus with a mix of spooky VGM, just in time for Halloween. Season 2 of Retro Game Audio to commence soon.
    If you'd like to download a copy of this Halloween mix without the introduction, a file of just the music can be found here:
    https://soundcloud.com/retrogameaudio/episode-14-halloween-mix-music-only/s-kYCYf
    1 hr 7 min
  • Episode 13: Namco 163 (Famicom Sound Expansion)
    We're back to discuss the N163, Namco's MMC chip that offered up to 8 channels of wavetable synthesis as sound expansion for the Nintendo Famicom.
    Imgur album of N163 instrument data: http://namco163.imgur.com/
    Special thanks to ImATrackMan and Naruko for providing various resources for this episode!
    1 hr 25 min
  • Episode 12: The Evolution of SunSoft Audio
    A week late due to illness (thank you for your patience!), we're finally here to discuss the evolution of SunSoft audio. From humble beginnings making simplistic arcade and early Famicom audio, to amazing, top-tier video game soundtracks.
    2 hr 11 min
  • Episode 11: The Game Boy and Game Boy Color
    We are joined by Paul Weinstein to discuss the audio of the Game Boy and Game Boy Color. Special thanks to Alberto González for the feedback and anecdotes, and the additional audio supplies and information from HUNRetroGeek and Herbert Weixelbaum.
    1 hr 35 min
  • Episode 10: The VRC6 (Famicom Sound Expansion)
    In our tenth episode, we discuss the VRC6 chip's expansion audio. It added three extra channels of sound, and was used in the original version of Castlevania III (Akumajou Densetsu), as well as Mouryo Senki Madara and Esper Dream 2.
    1 hr 14 min
  • Episode 9: Maniac Mansion (with David Warhol Interview)
    We are joined by Gary Butterfield to discuss the soundtrack to Maniac Mansion for the NES. This episode also features a special guest interview with David Warhol, the veteran video game producer and sound programmer for Maniac Mansion!
    Gary's podcasts can be found here: http://duckfeed.tv/
    1 hr 54 min
  • Episode 8: The Famicom Disk System
    Having recently celebrated its 30th anniversary, the Famicom Disk System was a peripheral device for the Nintendo Famicom that it allowed it to play games on floppy disk. With it, came an additional channel of sound. We take an up close look at how music was arranged for it, how the sound channel works, and share the FDS music we find most interesting.
    Here's the instrument data I compiled from 12 different FDS soundtracks, for easy browsing and making visual comparisons:
    http://famicomdisksystem.imgur.com/
    1 hr 41 min
  • Episode 7: Zan Gear (Sega Game Gear)
    In this episode we briefly discuss some of Motoi Sakuraba's work, and celebrate a lesser-known soundtrack. Included is the entirety of Zan Gear's soundtrack for the Sega Game Gear.
    Quoted interview with Motoi Sakuraba:
    http://shmuplations.com/motoisakuraba/
    The review we reference:
    http://www.vgmonline.net/reviews/don/zankagerouera.shtml
    31 min
  • Episode 6: Alberto González
    In this episode we take an up close look at the history of video game music composer Alberto González, how he made his music, and of course demonstrate a variety of his excellent music.
    Steve and I are joined by an old friend of mine, Audi Sørlie.
    Alberto's Soundcloud:
    https://soundcloud.com/joemcalby
    the older interviews mentioned in this episode will be re-linked here soon!
    1 hr 37 min

About Retro Game Audio

From the publisher's feed

Retro Game Audio is a monthly podcast about sound design in classic video game music. Hosted by Patrick ("bucky") and Steve Lakawicz.