Done with their stabilization of the town of Ramshackle and the surrounding region, our group of adventurers forges outwards, ready to continue their crusade! They were approached by a half-elf dressed warmly in a furred cloak and a feathered hat who hailed from a small village two weeks to the North, near the troubled Elven kingdoms of the Silvervales. Named Alros, he begged the group for aid in saving his village, as the livestock that keep them alive in these times of disarray are showing up dead, mutilated in horrific ways. People have been going missing as well, but strangely their bodies have not shown up.
In addition, While assembling a group to leave, they could not find Talo'Sír. Tryfa, after spending a few hours searching and finding little, decided to scry him. The spell worked, and in the gem atop her staff, Tryfa was shown a vision of Talo'Sír lying alone in a dark, lightless stone room, laden with moss and damp, his only companions the steady and slow drip of water from the ceiling to the floor and a thick metal band which kept him on a short chain embedded into the wall.
Tensions grow with a potential traitor in their midst and a friend in dire danger, as well as the threat to Alros's village. The world is now open for them to make what they wish out of it, as the campaign continues to grow larger than the scope of things they've seen thus far.