Roads Uncharted

Roads Uncharted

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Roads Uncharted episodes

  • S7 Bonus 3: The Choice Made for You

    CW: References to violence, restraint, homelessness, despair, and demons (not affiliated with religious iconography). Sound effects for blood occur at 16:59 to 17:01 and 22:06 to 22:08, and  beating hearts at 19:13 to 19:18. 

     

    Join Dax as she narrates a short story about the wizard’s backstory, told during the present day from his perspective. 

    Thank you all so much for sticking with us!! We can't wait to be back early next year.

    Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad 

    Transcript by Dax

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    23 min
  • S7 Bonus 2: The Talk Strikes Back

    Join Wren, Kappa, Sebastian and Dax as they recap Season Seven, answer the questions YOU sent in, and talk about the latest season’s highlights, regrets, and their wishes for Season Eight. 

    Thank you all so much for sticking with us!! We can't wait to be back early next year.

    Follow Dax @gmdax Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad on Bluesky.

    Transcript by Wren

     

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    1 hr 9 min
  • S7 E26: Say It Thrice

    Trix tests the shimmery wall and although they don't touch it directly, they feel a jolt of pain. Elaith draws out their sunburst rune and sends a bolt of energy at the wall. Noticing that the beam seems to damage the barrier, they attack it a few more times until it disappears. Suddenly, the party hears a door opening above them. Trix quickly uses the combination to unlock the vault door before the skeletons descend into the tunnel. Between the exhaustion and the surprise of nearly being burnt by the skeleton’s torch, Trix momentarily faints.

    After Rou and Elaith revive Trix, the trio watches as the skeletons head into the vault, take measurements and notes about the orb and then leave. The door closes behind them once again and the party explores the vault. They notice there are several large chests full of gold and valuables, as well cabinets full of what could have been important documentation. Seeing the orb enclosed within a metal cage, Rou attempts to grab it but is immediately blown backward by a powerful force. When they contact Harriet for next steps, she tricks them into summoning someone very powerful.

    The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    42 min
  • S7 E25: Secrets of Town Hall

    The trio follows the skeleton that has purchased the information, wandering around Seaport for a while as it performs some errands. They eventually realize it could take a while and decide to swipe the info from the unsuspecting undead. With the intel in hand, they head back to Town Hall and scope out the building. Locating the Supervisor’s Office, they break in and search for clues.

    Each of them finds something useful. Elaith locates wild onions and garlic that have grown into the building, providing the party with a much needed snack. Rou finds blueprints related to an underground vault under the building, and Trix uncovers a hidden door within the floorboards. The party heads down through the mysterious door, follows a tunnel past storage alcoves, and ends up at a large vault door guarded by a strange magical barrier.

    The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    38 min
  • S7 E24: The Eye of Yuné

    Elaith relays the details of Arcazar’s last will and testament, which reveals that the people of Seaport have been cursed by the item they found in the mine. Rou searches through the remnants of Arcazar’s journal, which details his findings about the strange object known as the “Eye of Yuné”. A very powerful object that allows the user to control the will, desires and intentions of others. As the trio discuss the implications of Arcazar’s actions to seal away such power, Trix is surprised to hear a mewling voice in their ear.

    Harriet, Arcazar’s familiar, provides knowledge buried in Arcazar’s library related to the orb and Yuné’s mythology. She reveals that legend has it there is something trapped within the orb that is the source of its power. The group leaves the tomb to search for the orb within the ruins of Seaport. As they begin to make plans to break the curse, their plotting is put on hold when Harriet abruptly calls with a warning.

    The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    55 min
  • S7 E23: The Forgotten Tomb

    The party makes their way to the pillars on the nearby mountain. They discover the pillars surround a large stone slab and each is decorated with various runes. As they search the area, Rou locates a keyhole within the joints of the slab. Using the key they found in the observatory, the slab opens to reveal an underground room.

    Within the room are various crates, decorative jars and numerous valuables strewn about. On one wall is another stone slab that is partially carved with intricate details. As they investigate the slab they realize the room was intended to be the final resting place of Arcazar Grimmandius. The tomb itself has been left in a half-finished state with incomplete traps, valuables unpacked, and the vault’s death mask unfinished. Investigating the contents of the crates, the group finds a rusted chest that holds Arcazar’s logs and final request.  

    The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    44 min
  • S7 E22: Magic Most Foul

    Elaith has found a key, but the ghostly figure will only point at the nearby mountain when asked what it’s for. They can spy a set of four pillars and some blinking blue lights. The figure and the strange beam disappear as the sun rises, the skeletons returning to the ruins. Hungry, thirsty, and exhausted, the party sets out to see what awaits them. 

    They are able to spy a clear path through the woods and even find some berries on the way, so at first things seem to be looking up. Suddenly, they find themselves separated and unsure what task they were trying to accomplish. They make their way back together, then decide to use Rou’s scenting ability to retrace their steps. As they draw close to the observatory, their memories are restored. Deciding not to take chances, Trix makes some notes and the party ties themselves together with a rope before setting off toward the pillars once more.

    The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    41 min
  • S7 E21: A Restless Night

    CW: Description of rotting corpse. If this would be triggering for you, please skip 2:53 to 2:59, 5:29 to 5:39, and 18:42 to 18:48 as your safety and enjoyment are important to us.

    Rou attempts to converse with the ghostly figure despite Trix’s protestations. The figure refuses to respond outside of pointing toward the beam of light in the distance. Rou poses that they might be the wizard Arcazar. The figure seems to respond to that, but not in a way that confirms the party’s suspicions. They are soon interrupted when a horde of skeletons march on the observatory. Surprisingly, the mob is stopped some distance away from the entrance, almost as if an invisible barrier protects the building.

    On the brink of exhaustion, the party decides to rest and set up a watch. Trix sets traps downstairs before taking the first shift, sitting at the top of the stairs to watch the door. After an uneventful shift, Rou takes over and spends it trying to get answers from the figure to no avail. Elaith suffers nightmares and is all too happy to take their shift when Rou wakes them. As the morning hours approach, the figure points toward the bed when Elaith asks about what the horde wants. Rou and Trix, both plagued with their own nightmares, are awoken by the sounds of Elaith tearing the bed apart.

    The Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    49 min
  • S7 E20: The Observatory

    CW: Description of rotting corpse. If this would be triggering for you, please skip 39:55 to 40:04 as your safety and enjoyment are important to us.

    The observatory is dimly lit, the ground floor wide open. Rou almost immediately notices something about the space seems off. Keeping the thought to himself for the time being, the group splits up to poke around the various side rooms. Shortly after the split, Trix breaks into the remains of an office. Searching through the desk, they find some coins to pocket as well as stationary that reveals the observatory is located on Arling Isle.

    In the current year, Arling Isle is a legally protected island north of Baukora. The trio is troubled and confused at the realization the storm has blown them clear across the world, and begin to suspect there’s something ill afoot. Eventually they find the stairs leading up to the telescope, the paperwork and charts within reveal the ruins were once called Seaport. Taking a break to nibble on snacks and contemplate their situation, Elaith reveals the real reason they can’t return home.

    When the party continues their search, they find more newspapers that reveal Seaport was expecting a visit from a renowned scholar from the Wyvern Isles. The scholar hoped to examine a strange object found in the town’s nearby mines. As the sun sets, they notice a strange reddish light off in the distance by the ruins and that they’re not alone in the observatory. 

    Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    42 min
  • S7 E19: Ask the Locals

    As the party explores the ruins of a town inhabited by animated skeletons, they begin to wonder if the settlement has been cursed. The skeletons reassemble when they fall apart, act as if the party isn’t even there, and go about their daily activities as if they were still alive. Following one particular skeleton they are led to an old tailor shop, the skeleton sewing without thread or needle.

    Heading back out into the ruins, they find a skeleton selling newspapers that are surprisingly in good shape compared to the rest of the town. The newspaper indicates the date is 600 years ago. Trix quickly comments that the Empire would have still been in power at that time. They also note that the big headline is about the construction being completed on the observatory and there will be a big ceremony and ribbon cutting. They head up the mountainside toward the observatory in the hopes of locating star charts and a safe place to rest after a hard days’ trek.

    Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad

    EPISODE CREDITS:

    Produced by Dax

    Opening theme music, editing and mixing by Wren

    Logo Artwork design by Jessie

    Character Artwork design by Riyuski

    Segment music and sound effects licensed through Epidemic Sound

    LINKS:

    Be sure to follow and tag Roads Uncharted on Bluesky!

    41 min

About Roads Uncharted

From the publisher's feed

Thousands of children have gone missing during a festival, without a clue as to what happened. Meanwhile, a mysterious order rises to power in the wake of the destruction they cause. Are these events related? Or are they merely two events with unforeseen consequences?