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Welcome to the 24th episode of Cuberviews, a podcast where I sit down with friends to explore the world of Magic: The Gathering cube design! Today I am joined again by Micah Rahardjo to discuss the Roguelike Cube, a cube inspired by Roguelikes like Slay the Spire. In this episode we discuss topics such as the interesting rules changes utilized to make this cube feel like a Roguelike, the overall gameplay experience of the cube, and much more. Enjoy the conversation and stay tuned for more insights into the world of cube design in future episodes of Cuberviews!Music By Michael Vekstein: https://www.youtube.com/@MichaelJesseMakesMusicRoguelike Cube:
https://cubecobra.com/cube/overview/e73d97fa-c999-492d-82d8-df1186e15238
Welcome to the 24th episode of Cuberviews, a podcast where I sit down with friends to explore the world of Magic: The Gathering cube design! Today I am joined again by Micah Rahardjo to discuss the Roguelike Cube, a cube inspired by Roguelikes like Slay the Spire. In this episode we discuss topics such as the interesting rules changes utilized to make this cube feel like a Roguelike, the overall gameplay experience of the cube, and much more. Enjoy the conversation and stay tuned for more insights into the world of cube design in future episodes of Cuberviews!Music By Michael Vekstein: https://www.youtube.com/@MichaelJesseMakesMusicRoguelike Cube:
https://cubecobra.com/cube/overview/e73d97fa-c999-492d-82d8-df1186e15238