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The party continues their preparations in Coronetia, leading to their dinner with the Leader Polaris.
Our party returns to Coronetia, discussing their next move and returning to the map shop.
The crew continue their quiet night talking to each other about the past, present, and future.
The crew must decide what they will do with the newly rediscovered vampire.
Our adventurers delve deeper into the tomb. What treasure awaits them at the end of their hunt?
Our party finds themselves trapped in a room that threatens to overtake them, coming face to face with ooze monstrosities. Can they claim the key to progress and survive?
The crew is ready to make their way into Coronetia, but not before meeting a familiar looking wizard...
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