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In Episode 31, we review Root by Leder Games! To start off the episode, we chat about the games that are bringing us joy: Moon Colony Bloodbath, The Search for Planet X, Neko Syndicate, Kabuki Tricks, and Joyride.
Deep in the woodlands, an adorable and ruthless war is waging between Marquise de Cat and the creatures of the forest. As the Woodland Alliance spreads sympathy to unite all against the oppressive cats, the Eyrie Dynasties are rebuilding their forces and roosts to take back the forest. The vagabond? They’re out for themselves swaying between aiding or harming the other factions while collecting all of the things. As the war continues, new factions are moving in: the Lizard Cult fills the forest with whispers of the Dragon God, the Riverfolk Company are quickly establishing trade routes to supply the demands of the battling factions, and the Lord of the Hundreds are swarming in and hoarding any and all items they can find to make them stronger. Grounded in the Law of Root with well timed back-stabbing, only one faction–well, unless a vagabond has decided to form a coalition then it will be two–will rule the woodlands!
The homies enjoy this asymmetric war game and still have much more to discover–but will there ever be time???
Get to know us @ https://lnk.bio/BoardGameHomies
By BoardGameHomies4
88 ratings
In Episode 31, we review Root by Leder Games! To start off the episode, we chat about the games that are bringing us joy: Moon Colony Bloodbath, The Search for Planet X, Neko Syndicate, Kabuki Tricks, and Joyride.
Deep in the woodlands, an adorable and ruthless war is waging between Marquise de Cat and the creatures of the forest. As the Woodland Alliance spreads sympathy to unite all against the oppressive cats, the Eyrie Dynasties are rebuilding their forces and roosts to take back the forest. The vagabond? They’re out for themselves swaying between aiding or harming the other factions while collecting all of the things. As the war continues, new factions are moving in: the Lizard Cult fills the forest with whispers of the Dragon God, the Riverfolk Company are quickly establishing trade routes to supply the demands of the battling factions, and the Lord of the Hundreds are swarming in and hoarding any and all items they can find to make them stronger. Grounded in the Law of Root with well timed back-stabbing, only one faction–well, unless a vagabond has decided to form a coalition then it will be two–will rule the woodlands!
The homies enjoy this asymmetric war game and still have much more to discover–but will there ever be time???
Get to know us @ https://lnk.bio/BoardGameHomies

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