Rowan Rook and Decard

Rowan Rook and Decard

By Rowan, Rook and DecardLeisure
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Rowan Rook and Decard episodes

  • STONEGRAVE Part 3: Unbound Actual Play
    STONEGRAVE is an exhibition session zero of Unbound where the creators and their game designer friends (Becky Annison, Keiron Gillen and Sharang Biswas) created characters, a world, and a campaign in a single session of play.
    In this final episode we round out the characters and world by choosing fates, twists and scars to make Stonegrave complete.
    35 min
  • STONEGRAVE Part 2: Unbound Actual Play
    STONEGRAVE is an exhibition session zero of Unbound where the creators and their game designer friends (Becky Annison, Keiron Gillen and Sharang Biswas) created characters, a world, and a campaign in a single session of play.
    In this episode, we start creating characters and pick out their Core, Roles, Traits and Foundations.
    33 min
  • STONEGRAVE Part 1: Unbound Actual Play
    STONEGRAVE is an exhibition session zero of Unbound where the creators and their game designer friends (Becky Annison, Keiron Gillen and Sharang Biswas) created characters, a world, and a campaign in a single session of play.
    In this episode, we use Touchstones to come up with the core concept of the city of Stonegrave.
    23 min
  • Episode 9 - Rowan, Rook & Decard
    Producer and genius Mary Hamilton, the third third of Rowan, Rook and Decard, joins us for an interview about what went into actually making a physical roleplaying rulebook exist in the world. Turns out it's quite complicated.
    43 min
  • Episode 7 - Our Glorious Lady
    In this episode, we delve into the (understandably long) Religion section, dealing with:
    - The creepy and insidious Ministry, who you work for
    - Proscribed faiths and the worship of Hallows
    - The wind-whipped, bone-strewn towers of New Heaven
    - Pilgrim's Row, a multistorey high street for religions
    - The Solar Basilica, and the attached anti-Ministry paladins
    1 hr 8 min
  • Episode 6 - Train Hell
    In this episode, we look into:
    - The glittering halls of High Society
    - The wet, sweltering mess of Low Society
    - The many different areas of the Occult domain, including the grand cursed train network known as the Vermissian
    1 hr 18 min
  • Episode 5 - Guns, Drugs and Money
    This episode, we examine:
    - Combat (all four pages of it)
    - The Academic districts, featuring details on demonology, the Infinite Library and the uplinked crystal-brain-surgery-practicing Brazacott Institute
    - The North Docks, obviously our favourite district, with the gangster knights and their pub/knightly order-focused organisation structure
    - The Blue Docks, an ever-shifting maze of stalls and cloth-covered tunnels, where the merchants worship a god of gold
    - Red Row, where Crime goes on holiday
    - An unsurprisingly comprehensive section on the drug trade in Spire
    1 hr 2 min
  • Episode 3 - Gangsters in Platemail
    In this episode, we look at the following classes:
    - The fearsome Firebrand, who can transform into an idea
    - The beautiful Idol, bleeding-edge artist and occultist
    - The cocksure Knight, member of one of a hundred sacred orders that just so happen to be run out of pubs
    - The mysterious Lajhan, moon-priest of the drow, clinging on to what remains of their culture
    - The cunning Masked, who somehow always turn out to be the most brutal and upsetting characters in every campaign
    48 min

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