RPG Backtrack

RPG Backtrack

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RPG Backtrack episodes

  • RPG Backtrack – Episode 29: “The Deity Is Unhappy”

    Playing God can be entertaining, and many years ago Enix created a game that allowed players to be the supreme being. How it feels to administer divine wrath upon the legions of Tanzra is what we’re talking about today, so listen and reminisce. (ActRaiser).

    The post RPG Backtrack – Episode 29: “The Deity Is Unhappy” appeared first on RPGamer.

    1 hr 16 min
  • RPG Backtrack – Episode 28: “Gespenst Kick!”

    Twin Bird Strike, Cross Smasher, Black Hole Cluster, Jet Magnum, Mega Graviton Wave, Code: Kirin, Phantom Phoenix, Claymore Avalanche, Cosmo Nova, Sonic Javelin, Blade Tonfa, Fang Slasher, Sonic Breaker, Giga Unghia, Boost Knuckle, Schulterplatte, Dominion Ball: do any of these things sound familiar? If not, a listen to our lengthy, in-depth discussion of their source is mandatory. (Super Robot Taisen: Original Generation).

    The post RPG Backtrack – Episode 28: “Gespenst Kick!” appeared first on RPGamer.

    4 hr 3 min
  • RPG Backtrack – Episode 27: “I Like Killing Things”

    It is a rare thing indeed, to find an RPG in which the combat is so addictive that it compels constant combat. Game Arts produced a series that did this very thing, and we have a lot to say about it. (Grandia)

    The post RPG Backtrack – Episode 27: “I Like Killing Things” appeared first on RPGamer.

    2 hr 18 min
  • RPG Backtrack – Episode 26: “Symphonia’s Phantastic Eternal Destiny”

    Today, the Tales series gets a lot of time under the spotlight. In exchange for giving each game some quality time, we didn’t even attempt to chronicle the entirety of the series, so rejoice in our deep dissections. (Tales of …, part 1).

    The post RPG Backtrack – Episode 26: “Symphonia’s Phantastic Eternal Destiny” appeared first on RPGamer.

    1 hr 59 min
  • RPG Backtrack – Episode 24: “I Don’t Believe It!”

    In the past, a Dream Team of Japan’s developers created a certain RPG. In the present, we talk about how that game has endured over the years. Meanwhile, in an alternate future, a DeLorean is racing back to make sure this game gets made. (Chrono Trigger, Chrono Cross).

    The post RPG Backtrack – Episode 24: “I Don’t Believe It!” appeared first on RPGamer.

    2 hr 16 min
  • RPG Backtrack – Episode 23: “Get the Point Yet?”

    Gordon Sumner has created a lot of good music, but he’s not the Sting we’re talking about today. A quick blurb cannot encapsulate everything the developer has done, so listening to the discussion is required. (Evolution, Yggdra Union, Riviera: The Promised Land, Dokapon Kingdom, Knights in the Nightmare, Hexyz Force, Treasure Hunter G, Solid Runner, Baroque)

    The post RPG Backtrack – Episode 23: “Get the Point Yet?” appeared first on RPGamer.

    2 hr 21 min
  • RPG Backtrack – Episode 22: “Ys Is Easy to Say”

    We bumped into a breezy pun regarding the Ys series, but don’t take that to mean we go the easy route. Rock out and crash into a discussion of Falcom’s best-known series. (Ys).

    The post RPG Backtrack – Episode 22: “Ys Is Easy to Say” appeared first on RPGamer.

    1 hr 53 min
  • RPG Backtrack – Episode 21: “Samurai Beat Dragons”

    The time has come to narrow our audience as much as possible. To that end, we discuss one of the Saturn’s greatest games, which of course has never seen an English release by any other means. (Dragon Force).

    The post RPG Backtrack – Episode 21: “Samurai Beat Dragons” appeared first on RPGamer.

    1 hr 22 min
  • RPG Backtrack – Episode 20: “Vampire Killer”

    A whip may be the preferred method of fighting Dracula’s minions, but Glyphs and Souls will do it just fine also. Hear all about the best methods of slaying, and being slain by, undead on the DS. (Castlevania, part 3).

    The post RPG Backtrack – Episode 20: “Vampire Killer” appeared first on RPGamer.

    2 hr 40 min

About RPG Backtrack

From the publisher's feed

RPG Backtrack is a podcast in which we reflect upon some of the staple titles in this wide-ranging genre.