
Sign up to save your podcasts
Or


News: This episode is sponsored by Audible Books. Sign up today and get a free 14 day trial and audiobook.
Zombies of the World is on sale during October! Save $5 off the print edition or $2 off the ebook edition.
Synopsis: Adventure design for long term campaigns is different than designing for a one shot scenario. Keeping up with the entirety of a complex ruleset is impossible for a campaign so you must determine what rules to keep track of and what to ignore. Adventures have to be geared to specific player characters. You can’t keep adding on new elements into the campaign. Instead, you must provide closure for the plot elements you do introduce. We discuss all of these topics and more. Furthermore, Tom has a new letter, shout outs and more.
Shout outs:
Song: League of Extraordinary Adventurers by Sounda
By Ross Payton4.6
170170 ratings
News: This episode is sponsored by Audible Books. Sign up today and get a free 14 day trial and audiobook.
Zombies of the World is on sale during October! Save $5 off the print edition or $2 off the ebook edition.
Synopsis: Adventure design for long term campaigns is different than designing for a one shot scenario. Keeping up with the entirety of a complex ruleset is impossible for a campaign so you must determine what rules to keep track of and what to ignore. Adventures have to be geared to specific player characters. You can’t keep adding on new elements into the campaign. Instead, you must provide closure for the plot elements you do introduce. We discuss all of these topics and more. Furthermore, Tom has a new letter, shout outs and more.
Shout outs:
Song: League of Extraordinary Adventurers by Sounda

237 Listeners

227 Listeners

232 Listeners

243 Listeners

398 Listeners

33 Listeners