In this episode the guys have been playing a range of new, or new to them, games which have bought up some interesting (hopefully) considerations. Currently they're considering the idea of measureless movement, which seems to be a bit in the zeitgeist at the moment, how does it work, how can it work, is it a good idea and how can it be made good idea if its not one yet. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.