Make Games, Drink Coffee

S1E10 - Jonathan Jennings - Veteran VR Developer, "The dumbest good programmer you'll ever meet!"


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This week, Aaron chats with Jonathan Jennings, a passionate VR developer with a decade of experience in the space. Jonathan is currently at Owlchemy Labs working on Dimensional Double Shift and is Director of Education at Black In Gaming. We had a wide-ranging discussion about VR development, its progress over the years, how it's different from non-VR game development, why the strengths of video games don't lie in cinematic experiences, Jonathan's labor of love VR game, Galactic Bar Fight, and more.

00:00 Introduction

01:23 The Evolution of VR Over the Last Decade

09:33 Good VR Game Design And Galactic Bar Fight

14:43 Learning From Volunteering With Black In Gaming

16:33 Technical Evolution of Unity VR Support

19:13 Finding VR's "Nintendo Moment"

22:46 VR Can Be Dangerous!

24:27 Loving Words and Simple Explanations

30:03 Wrapping Up

Links:

Jonathan's Personal Page:

http://jjenningsgames.weebly.com/

Galactic Bar Fight on itch.io:

https://weirdkidstudios.itch.io/galactic-bar-fight

Black In Gaming:

https://www.thebigfoundation.org/

Owlchemy Labs (yes, that's how it's spelled, not "Alchemy"!)

https://owlchemylabs.com/

Jonathan's LinkedIn, which has even more links to stuff he's done:

https://www.linkedin.com/in/jjennings3/

You can find the podcast at:

http://www.makegamesdrinkcoffee.com 

Questions? Comments?

[email protected]

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Make Games, Drink CoffeeBy Aaron Nemoyten