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Evva and Charles talk about designing the play modes in HyperDot. The two reflect on the challenges of communicating an artistic vision to the audience and how they worked together to make the game easier to play and clearer.
[00:31] The Original Idea
This podcast is powered by Pinecast.
By GLITCH CREATIVEEvva and Charles talk about designing the play modes in HyperDot. The two reflect on the challenges of communicating an artistic vision to the audience and how they worked together to make the game easier to play and clearer.
[00:31] The Original Idea
This podcast is powered by Pinecast.