Hello Player

S1E9 - Just a Learning Experience


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In today’s episode, Evva and Charles are joined by GLITCH’s director of insights, Nicolaas VanMeerten to talk about making achievements for HyperDot.

Time Stamps

[00:54] The Two Attitudes Toward Achievements
[04:55] How Charles Approached Achievements in HyperDot
[06:02] Researching Achievements
[10:41] Learning How to Score Achievements from the Pros
[13:45] Encouraging Players to Try Something New
[15:50] Working with ID@Xbox
[18:03] Grinding Out Achievements That Work
[24:39] Getting to the Root of the Achievement Problem
[26:52] Treating Communities with Respect
[31:48] Being Thoughtful

Research Paper on Achievements: https://bit.ly/2TZGUNC

You can continue the conversation with us and the Hello Player community at discord.gg/glitch and don't forget to subscribe to Hello Player on your favorite podcast app.

Hello Player is produced by Evva Karr (@evvakarr), Holly Harrison (@hollharris), Ben Hanson of MinnMax (@minnmaxshow), with music by none other than Charles McGregor (@DarkaysTG).

Listen on Google Podcasts: http://bit.ly/helloplayergoogle

Listen on Apple Podcasts: http://bit.ly/helloplayeritunes
Listen on Spotify: http://bit.ly/helloplayer_spotify

HyperDot is out on Xbox, Windows, PC, Mac, and Linux. Buy on Steam: http://bit.ly/2NjDRfN Buy on Itch: http://bit.ly/39Nm6z2 Buy on Xbox/Windows 10: http://bit.ly/2QTBMrR

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Hello PlayerBy GLITCH CREATIVE