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In episode 1 of season 2, we talk to acclaimed actor, producer, writer, and tabletop immersive experience designer Neil Patrick Harris. He's a performer known for his iconic roles on stage and screen, but our community knows him as a champion of escape rooms and immersive gaming, as well as the creator of the brilliant tabletop puzzle experience Box One.
Neil walks us through the path that led him to his love of escape rooms and other immersive games (including Survivor), explaining that it all stems from his fascination with structure and figuring out the mechanisms of how something works. He explains that escape rooms and immersive theatre were able to combine his two loves, magic and theatre, into a spectacle of an experience.
We spend a lot of time dissecting Box One, with quite a lot of spoilers. Make sure you play the game before listening to this segment! Neil explains some of the more controversial design elements and talks to us about his game design philosophy.
After chatting with Neil, it became clear that the driving force behind many of his immersive endeavors was an intense curiosity about the mechanics of escape rooms, puzzles, or tricks, along with a profuse appreciation for creativity and authenticity. His unbridled joy when discussing different immersive experiences was a pleasure to behold. We are thrilled to have someone like him championing this industry.
Show Notes
Episode Sponsors
Thank you to our sponsors:
Hosted by David Spira & Peih-Gee Law
Produced by Lisa Spira
Edited by Steve Ewing of Stand Inside Media
Music by Ryan Elder
Logo by Janine Pracht
5
102102 ratings
In episode 1 of season 2, we talk to acclaimed actor, producer, writer, and tabletop immersive experience designer Neil Patrick Harris. He's a performer known for his iconic roles on stage and screen, but our community knows him as a champion of escape rooms and immersive gaming, as well as the creator of the brilliant tabletop puzzle experience Box One.
Neil walks us through the path that led him to his love of escape rooms and other immersive games (including Survivor), explaining that it all stems from his fascination with structure and figuring out the mechanisms of how something works. He explains that escape rooms and immersive theatre were able to combine his two loves, magic and theatre, into a spectacle of an experience.
We spend a lot of time dissecting Box One, with quite a lot of spoilers. Make sure you play the game before listening to this segment! Neil explains some of the more controversial design elements and talks to us about his game design philosophy.
After chatting with Neil, it became clear that the driving force behind many of his immersive endeavors was an intense curiosity about the mechanics of escape rooms, puzzles, or tricks, along with a profuse appreciation for creativity and authenticity. His unbridled joy when discussing different immersive experiences was a pleasure to behold. We are thrilled to have someone like him championing this industry.
Show Notes
Episode Sponsors
Thank you to our sponsors:
Hosted by David Spira & Peih-Gee Law
Produced by Lisa Spira
Edited by Steve Ewing of Stand Inside Media
Music by Ryan Elder
Logo by Janine Pracht
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