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In Season 3, Episode 5 of REPOD, we sat down with Matt Leacock, best known for creating the Pandemic series of cooperative board games. There are several expansions for Pandemic as well as the Pandemic Legacy games, which are stand alone versions of the game with an interwoven narrative that affects the rules and mechanics of the game as you play.
The Pandemic and Pandemic Legacy games share many commonalities with escape rooms, including cooperative gameplay, cinematic narrative structure, and gameplay mechanics that tie in closely to the theme.
It was fascinating to hear Matt describe his game design process and how he approaches it from a user experience design standpoint. There is a dialogue between the theme and game mechanics where they impact each other iteratively. Pandemic Legacy is one of David’s favorite board games, and if you love escape rooms, we think you’ll love this game too.
Featured Games:
Show Notes
We're doing a Mailbag episode where we answer your questions, share your stories, and learn from you fine folks. There are a few ways to take part:
Here's how to do each:
Share your feedback anonymously through this survey.
If you’d like to be on the podcast, please submit a voice recording by calling the Room Escape Artist not-so-hotline that always goes straight to voicemail (551-227-7273), and record your thoughts and feels about REPOD straight into the voicemail.
Your message should be:
Hit us up at: [email protected]
Room Escape Artist
Thank you to our sponsors:
Our escape room and immersive gaming convention, will be an incredible event for creators and consumers of the games we love. We hope to see you in Boston. Learn More about RECON.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Lisa Spira
Edited by Steve Ewing of Stand Inside Media
Music by Ryan Elder
Logo by Janine Pracht
5
102102 ratings
In Season 3, Episode 5 of REPOD, we sat down with Matt Leacock, best known for creating the Pandemic series of cooperative board games. There are several expansions for Pandemic as well as the Pandemic Legacy games, which are stand alone versions of the game with an interwoven narrative that affects the rules and mechanics of the game as you play.
The Pandemic and Pandemic Legacy games share many commonalities with escape rooms, including cooperative gameplay, cinematic narrative structure, and gameplay mechanics that tie in closely to the theme.
It was fascinating to hear Matt describe his game design process and how he approaches it from a user experience design standpoint. There is a dialogue between the theme and game mechanics where they impact each other iteratively. Pandemic Legacy is one of David’s favorite board games, and if you love escape rooms, we think you’ll love this game too.
Featured Games:
Show Notes
We're doing a Mailbag episode where we answer your questions, share your stories, and learn from you fine folks. There are a few ways to take part:
Here's how to do each:
Share your feedback anonymously through this survey.
If you’d like to be on the podcast, please submit a voice recording by calling the Room Escape Artist not-so-hotline that always goes straight to voicemail (551-227-7273), and record your thoughts and feels about REPOD straight into the voicemail.
Your message should be:
Hit us up at: [email protected]
Room Escape Artist
Thank you to our sponsors:
Our escape room and immersive gaming convention, will be an incredible event for creators and consumers of the games we love. We hope to see you in Boston. Learn More about RECON.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Lisa Spira
Edited by Steve Ewing of Stand Inside Media
Music by Ryan Elder
Logo by Janine Pracht
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