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In season 3, episode 7, we chat with Tommy Honton, creator of the award-winning escape room Stash House. He is a master craftsman of experience design with his bottomless bag of tools, combining storytelling and game design to create memorable, playable experiences.
It’s no coincidence that Tommy’s been mentioned by so many guests on this podcast. It’s clear his huge network exists because he genuinely cares about elevating the escape room community and helping like-minded creators succeed.
It was fascinating to get a glimpse into Tommy’s methodical creative design process. His approach to escape room design is deliberate and thoughtful, designing all aspects of the experience based on what he calls an “adrenaline map.” I especially appreciated the insight into his beta testing process. Tommy is so passionate about elevating the craft of immersive gaming and advocating for other creators. It’s easy to see why many escape room designers consider him a mentor.
Show Notes
We're doing a Mailbag episode where we answer your questions, share your stories, and learn from you fine folks. There are a few ways to take part:
Here's how to do each:
Share your feedback anonymously through this survey.
If you’d like to be on the podcast, please submit a voice recording by calling the Room Escape Artist not-so-hotline that always goes straight to voicemail (551-227-7273), and record your thoughts and feels about REPOD straight into the voicemail.
Your message should be:
Hit us up at: [email protected]
Room Escape Artist
Thank you to our sponsors:
Our escape room and immersive gaming convention, will be an incredible event for creators and consumers of the games we love. We hope to see you in Boston. Learn More about RECON.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Lisa Spira
Edited by Steve Ewing of Stand Inside Media
Music by Ryan Elder
Logo by Janine Pracht
5
102102 ratings
In season 3, episode 7, we chat with Tommy Honton, creator of the award-winning escape room Stash House. He is a master craftsman of experience design with his bottomless bag of tools, combining storytelling and game design to create memorable, playable experiences.
It’s no coincidence that Tommy’s been mentioned by so many guests on this podcast. It’s clear his huge network exists because he genuinely cares about elevating the escape room community and helping like-minded creators succeed.
It was fascinating to get a glimpse into Tommy’s methodical creative design process. His approach to escape room design is deliberate and thoughtful, designing all aspects of the experience based on what he calls an “adrenaline map.” I especially appreciated the insight into his beta testing process. Tommy is so passionate about elevating the craft of immersive gaming and advocating for other creators. It’s easy to see why many escape room designers consider him a mentor.
Show Notes
We're doing a Mailbag episode where we answer your questions, share your stories, and learn from you fine folks. There are a few ways to take part:
Here's how to do each:
Share your feedback anonymously through this survey.
If you’d like to be on the podcast, please submit a voice recording by calling the Room Escape Artist not-so-hotline that always goes straight to voicemail (551-227-7273), and record your thoughts and feels about REPOD straight into the voicemail.
Your message should be:
Hit us up at: [email protected]
Room Escape Artist
Thank you to our sponsors:
Our escape room and immersive gaming convention, will be an incredible event for creators and consumers of the games we love. We hope to see you in Boston. Learn More about RECON.
Production Credits
Hosted by David Spira & Peih-Gee Law
Produced by Lisa Spira
Edited by Steve Ewing of Stand Inside Media
Music by Ryan Elder
Logo by Janine Pracht
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