
Sign up to save your podcasts
Or
Dan Wheeler and Joseph Chance from the award-winning Apocalypse Players podcast bring their Call of Cthulhu expertise to 1920s Arkham, Massachusetts. When businessman Ezra Whitmarsh vanishes from a locked room, leaving only the scent of ozone and whispers of 'the Syndicate,' our investigators must navigate a world where reality itself becomes unreliable. As electrical tinkerer T.G. Fells and the deceptive Gert of the Well delve deeper into the mystery, they discover that some doors should never be opened, and some eyes should never be met.
Set during the height of Prohibition in 1926, the episode explores H.P. Lovecraft's fictional city of Arkham - a New England town where ancient secrets lurk beneath the veneer of Jazz Age prosperity. The investigation touches on period-appropriate elements, including Model T Fords, speakeasies, and the social dynamics of 1920s Massachusetts, all while introducing otherworldly horrors that transcend time and space.
For an introduction to The Apocalypse Players, try their Bleak Prospect series.
Find out more about The Apocalypse Players over at
https://www.apocalypseplayers.com/
- - - - -ย
GET IN TOUCH WITH US
Sign up to our newsletter ๐ โ www.pastmaster.aiย
Instagram ๐ โ @PastMasterPodโ ย
TikTok ๐ โ @PastMasterAIโ
X ๐ โ @PastMasterAIโ
Email us ย ๐ โ [email protected]โ
- - - - -ย
EXPLORE THE PASTMASTER INTERACTIVE MAPย
The perfect companion for keeping track of our increasingly chaotic attempts to meddle with history.
- - - - -ย
Learn more about your ad choices. Visit megaphone.fm/adchoices
Dan Wheeler and Joseph Chance from the award-winning Apocalypse Players podcast bring their Call of Cthulhu expertise to 1920s Arkham, Massachusetts. When businessman Ezra Whitmarsh vanishes from a locked room, leaving only the scent of ozone and whispers of 'the Syndicate,' our investigators must navigate a world where reality itself becomes unreliable. As electrical tinkerer T.G. Fells and the deceptive Gert of the Well delve deeper into the mystery, they discover that some doors should never be opened, and some eyes should never be met.
Set during the height of Prohibition in 1926, the episode explores H.P. Lovecraft's fictional city of Arkham - a New England town where ancient secrets lurk beneath the veneer of Jazz Age prosperity. The investigation touches on period-appropriate elements, including Model T Fords, speakeasies, and the social dynamics of 1920s Massachusetts, all while introducing otherworldly horrors that transcend time and space.
For an introduction to The Apocalypse Players, try their Bleak Prospect series.
Find out more about The Apocalypse Players over at
https://www.apocalypseplayers.com/
- - - - -ย
GET IN TOUCH WITH US
Sign up to our newsletter ๐ โ www.pastmaster.aiย
Instagram ๐ โ @PastMasterPodโ ย
TikTok ๐ โ @PastMasterAIโ
X ๐ โ @PastMasterAIโ
Email us ย ๐ โ [email protected]โ
- - - - -ย
EXPLORE THE PASTMASTER INTERACTIVE MAPย
The perfect companion for keeping track of our increasingly chaotic attempts to meddle with history.
- - - - -ย
Learn more about your ad choices. Visit megaphone.fm/adchoices