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In Season 5, episode 7, we dive into designing for the widest audience possible with Sina Bahram, a computer scientist and accessibility consultant who is passionate about inclusive design. He shares his personal experience as a blind individual and his dedication to improving accessibility for all. Sina’s work on inclusive design methodology has been honored by many organizations, including being named one of President Obama’s Champions of Change in 2012, as well as being named one of the two inaugural Catalyst award recipients by the Themed Entertainment Association in 2022.
Inclusive design, according to Sina, is about shifting the responsibility of accessibility from individuals to society as a whole. It’s a game-changer that benefits everyone, just like how closed captioning is not only used by deaf people, but by people who have issues processing audio information, those who speak another language, or anyone trying to follow the news in a loud bar.
Sina emphasizes the importance of considering inclusive design early in the design process. This allows accessibility solutions to be integrated in a comprehensive, seamless and efficient manner, rather than retrospectively added late in the design process in an audit-based approach. Sina’s message is clear: inclusive design is essential, and it’s all about embracing diversity, breaking barriers, and creating experiences that bring people together. My hope is that this conversation inspires more designers to consider inclusive access so we can welcome more and more people into the escape room community.
Show Notes, Timestamps, & Transcript
Thank you to our sponsors:
Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Special Badge for REPOD listeners:
You can learn more at MortyApp.com/REPOD to sign up and get a special badge for our listeners (works for existing users also).
Resova is your all-inclusive software for bookings, made specifically for escape rooms, offering robust booking management, waiver management, integrated point of sales systems, and follow-up emails. Resova is the ultimate online reservation software designed to elevate the guest experience, increase game master efficiencies, drive sales, and improve operations.
Special Offer for REPOD Listeners:
Sign up with our link at Get.resova.com/rea and receive up to $100 with a Google Ads gift card.
Escape room conventions should be as fun, collaborative, and immersive as the games we celebrate.
RECON is our very own escape room and immersive gaming convention. Whether you’re an owner, creator, player, or you’re escape room curious, you are invited learn, connect, and play with our wonderful community.
RECON Remote 23 will take place August 19 – 20, 2023, online.
RECON 24 will be in person.
Get your RECON 23 ticket at now.
Our music was created by Ryan Elder.
REPOD is produced by Lisa Spira and edited by Steve Ewing of Stand Inside Media.
By David Spira & Peih-Gee Law5
109109 ratings
In Season 5, episode 7, we dive into designing for the widest audience possible with Sina Bahram, a computer scientist and accessibility consultant who is passionate about inclusive design. He shares his personal experience as a blind individual and his dedication to improving accessibility for all. Sina’s work on inclusive design methodology has been honored by many organizations, including being named one of President Obama’s Champions of Change in 2012, as well as being named one of the two inaugural Catalyst award recipients by the Themed Entertainment Association in 2022.
Inclusive design, according to Sina, is about shifting the responsibility of accessibility from individuals to society as a whole. It’s a game-changer that benefits everyone, just like how closed captioning is not only used by deaf people, but by people who have issues processing audio information, those who speak another language, or anyone trying to follow the news in a loud bar.
Sina emphasizes the importance of considering inclusive design early in the design process. This allows accessibility solutions to be integrated in a comprehensive, seamless and efficient manner, rather than retrospectively added late in the design process in an audit-based approach. Sina’s message is clear: inclusive design is essential, and it’s all about embracing diversity, breaking barriers, and creating experiences that bring people together. My hope is that this conversation inspires more designers to consider inclusive access so we can welcome more and more people into the escape room community.
Show Notes, Timestamps, & Transcript
Thank you to our sponsors:
Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Special Badge for REPOD listeners:
You can learn more at MortyApp.com/REPOD to sign up and get a special badge for our listeners (works for existing users also).
Resova is your all-inclusive software for bookings, made specifically for escape rooms, offering robust booking management, waiver management, integrated point of sales systems, and follow-up emails. Resova is the ultimate online reservation software designed to elevate the guest experience, increase game master efficiencies, drive sales, and improve operations.
Special Offer for REPOD Listeners:
Sign up with our link at Get.resova.com/rea and receive up to $100 with a Google Ads gift card.
Escape room conventions should be as fun, collaborative, and immersive as the games we celebrate.
RECON is our very own escape room and immersive gaming convention. Whether you’re an owner, creator, player, or you’re escape room curious, you are invited learn, connect, and play with our wonderful community.
RECON Remote 23 will take place August 19 – 20, 2023, online.
RECON 24 will be in person.
Get your RECON 23 ticket at now.
Our music was created by Ryan Elder.
REPOD is produced by Lisa Spira and edited by Steve Ewing of Stand Inside Media.

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