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First, thanks to all our listeners for sticking with us! It has been two months since the last episode, which of course is not our goal, but life got in the way! In this episode, besides the usual sections, our main topic deals with non-violent/non-combat Traveller (and other RPGs) sessions. Not arguing against a good shoot-em-up, but just using other kinds of challenges to create a good game.
We also mention Jeff's table of 2d6 outcome probabilities, so here it is!
Relevant Links
4.9
1818 ratings
First, thanks to all our listeners for sticking with us! It has been two months since the last episode, which of course is not our goal, but life got in the way! In this episode, besides the usual sections, our main topic deals with non-violent/non-combat Traveller (and other RPGs) sessions. Not arguing against a good shoot-em-up, but just using other kinds of challenges to create a good game.
We also mention Jeff's table of 2d6 outcome probabilities, so here it is!
Relevant Links
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