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What's it like building and scaling a mobile game to millions of users and billions of transactions? Does the cloud really allow you to "not worry about scaling" and just focus on the game? We'll hear from Kalle Hiitola, the CTO of Next Games, about their experience scaling The Walking Dead, an app that got over a million downloads in its launch weekend!
By Scott Hanselman4.8
379379 ratings
What's it like building and scaling a mobile game to millions of users and billions of transactions? Does the cloud really allow you to "not worry about scaling" and just focus on the game? We'll hear from Kalle Hiitola, the CTO of Next Games, about their experience scaling The Walking Dead, an app that got over a million downloads in its launch weekend!

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