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The heat of a past flame can still burn. The land touched by that heat takes time to heal, and while the scars of the land can one day pass, scarring of the heart never seems to fully go away. And when the heart is crossed, be wary of what may erupt.
Special Guest - "The Shopkeeper" - Lotte
CREDITS
GM and “The Storyteller” – Kyrie Page
“The Passerby” – Allen Ibrahim
Nadeshiko Tendou- Six Dettmar
Wandering Rain – June Baker
Rising Phoenix – Jennifer Unkle
Music, Additional Sound Effects, and Opening/Ending – Koichi Maou
Sound effects provided by Mixkit and FreeSound
Tenra Bansho Zero – Written by Junichi Inoue, translated by Andy Kitkowski
People can surprise you. A flame can erupt from anywhere, but no where more violently then from the heart. The flames burn from within, just waiting to get out.
CREDITS
GM and “The Storyteller” – Kyrie Page
“The Passerby” – Allen Ibrahim
Nadeshiko Tendou- Six Dettmar
Wandering Rain – June Baker
Rising Phoenix – Jennifer Unkle
Music, Additional Sound Effects, and Opening/Ending – Koichi Maou
Sound effects provided for free license by Mixkit
Tenra Bansho Zero – Written by Junichi Inoue, translated by Andy Kitkowski
The fires of war spread throughout Tenra, and burned for eons. But what was once a fierce flame has died down to smoldering embers. In an island nation in the middle of the Emerald sea, three souls will soon be bound together. By fate, by choice, by circumstance. Will they clash, sending out sparks to ignite conflict once again? Or will they come together for something greater?
Welcome to Scanline Tabletop's newest campaign, and this one has been years in the making. Kyrie has set up behind the GM's screen, and she is joined by many friends. Six and Jennifer return, with a new season long guest, June. We hope you join us for this tale using the Tenra Bansho Zero game system.
CREDITS
GM and "The Storyteller" - Kyrie Page
"The Passerby" - Allen Ibrahim
Nadeshiko Tendou - Six Dettmar
Wandering Rain - June Baker
Rising Phoenix - Jennifer Unkle
Music, Additional Sound Effects, and Opening/Ending - Koichi Maou
Sound effects provided for free license by Mixkit
Tenra Bansho Zero - Written by Junichi Inoue, translated by Andy Kitkowski
In her escape pod, Signal Static stewed. The other pilots had been worthless- less than worthless. They fought like fools, talked like idiots, and if Signal managed to make her way back to the Valk, she'd see to it that their records permanently bore the marks of... no. She closed her eyes. They'd died fighting. It was an embarrassing scene, but they were dead now. And angry as she was that they'd so utterly let her down, the decent thing would be to see they got their posthumous promotions, and nice words said at their funerals. Even if those words were lies. Death was punishment enough.
But that ship... that wasn't a smuggler ship. Smugglers don't fight like that, taking the initiative. They bite when cornered but they are by nature cowards. There was something else going on with The Echoing Voice. It also wasn't an Anti-Entropist ship despite its name and markings: the AE were a grouchy group, but they wouldn't open fire without at least a few words exchanged.
Well, nothing for it. She checked her display again. Her escape pod wasn't on an impact trajectory with Rosanct in the near future at least, and someone would notice her. She leaned back, and pulled out her phone. She missed her dog. Dogs were loyal. Dogs wouldn't talk a big game and then fight like- no, no. Put the anger behind you. They're already dead. This isn't helping.
Beam Saber is currently on Kickstarter! You can find it at tinyurl.com/BeamSaberKickstarter. Its creator, Austin Ramsay, can be found on Twitter at @notaninn. Six is @sixdettmar, Jen is @jbu3, Kyrie is @KyrieAPage, and Kat is comfortably free of Twitter's oppressive grasp.
Our intro music is Cyber 12 from Demon Souls, a Japanese royalty free music site.
Irritation flitted across Khaeris Nyugen's mind, and Terrible Knowledge let out a sigh. For a moment there, it seemed like things were going to get interesting... then the Meridian simply shot down that smuggler ship, and chased off her drone. Taking control of Rosanct would be a simple thing, but there was no one in position to hold it. That woman from the Wardens was on the way, but she was useless, she wouldn't be able to defend it. And it was a waste of the Magister's time to stay.
Still. There was something about the smuggler ship... Khaeris put it out of her mind. Not all mysteries needed solving. Right now, she had bigger fish to fry: namedly, the Anti-Entropist ship that was hiding on the other side of the planet.
Beam Saber is currently on Kickstarter! You can find it at tinyurl.com/BeamSaberKickstarter. Its creator, Austin Ramsay, can be found on Twitter at @notaninn. Six is @sixdettmar, Jen is @jbu3, Kyrie is @KyrieAPage, and Kat is comfortably free of Twitter's oppressive grasp.
Our intro music is Cyber 12 from Demon Souls, a Japanese royalty free music site.
Irritation flitted across Khaeris Nyugen's mind, and Terrible Knowledge let out a sigh. For a moment there, it seemed like things were going to get interesting... then the Meridian simply shot down that smuggler ship, and chased off her drone. Taking control of Rosanct would be a simple thing, but there was no one in position to hold it. That woman from the Wardens was on the way, but she was useless, she wouldn't be able to defend it. And it was a waste of the Magister's time to stay.
Still. There was something about the smuggler ship... Khaeris put it out of her mind. Not all mysteries needed solving. Right now, she had bigger fish to fry: namedly, the Anti-Entropist ship that was hiding on the other side of the planet.
We're playing Beam Saber! Its creator, Austin Ramsay, can be found on Twitter at @notaninn. Six is @sixdettmar, Jen is @jbu3, Kyrie is @KyrieAPage, and Kat is comfortably free of Twitter's oppressive grasp.
Our intro music is Cyber 12 from Demon Souls, a Japanese royalty free music site.
A new campaign begins, but we can't leave space behind. This is our episode zero for Starsung Distance, a campaign Six is GMing with Jen, Kyrie, and Kat playing. We're playing Beam Saber, made by Austin Ramsay, which is a hack of Blades in the Dark. In this episode, we'll set up the setting, the characters, the squad, and the situation they find themselves in.
Beam Saber is currently on Kickstarter! You can find it at tinyurl.com/BeamSaberKickstarter. Its creator, Austin Ramsay, can be found on Twitter at @notaninn. Six is @sixdettmar, Jen is @jbu3, Kyrie is @KyrieAPage, and Kat is comfortably free of Twitter's oppressive grasp.
Our intro music is Cyber 12 from Demon Souls, a Japanese royalty free music site.
And at the end, it all begins to unravel. Kelly Perkins (played by Jen) has done an admirable job thus far of addressing the problems of the Mars Colony (played by Six), but the failures are starting to pile up. As the colony turns against itself, will Kelly be able to finish out her term strong, or will the weight of her mistakes overcome her? This is our finale, and we're proud to bring it to you.
Though harrowing, the time Kelly Perkins (played by Jen) has spent on Mars is finally starting to pay dividends. She is making real change, from the political makeup to addressing the issues of terrorism and social unrest that beset the colony. The transportation... we don't talk about that problem =P Join Six and Jen for session three of Mars Colony by Tim Koppang.
Pizza and politics, what's better than this. Kelly Perkins (played by Jen) is facing down an overly zealous anti-Earth Green Party, a single-mindedly monarchist Yellow Party, a naively detached Red Party, and an obtuse and condescending Blue Party in her attempt to fix an ailing Mars Colony. The other movers and shakers of this world (played by Six) have their own ideas about the future of the colony, and Kelly isn't particularly experienced at this.
This is the second session of our Mars Colony game, playing (as you might guess) Mars Colony by Tim Koppang. I hope y'all are enjoying the campaign: we'll have a few more episodes, and then Mars Colony will conclude and we'll move on to the next game.