Which Game First: A Board Game Podcast

Scotland Yard | Lanterns | Squint


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Scotland Yard
The hunt is on for Mister X!
Designed by: Manfred Burggraf, Dorothy Garrels, Wolf Hoermann, Fritz Ifland, Werner Scheerer and Werner Schlegel
Published By: Ravensburger (1983)
Edition Played: Ravensburger (2004)  
Players: 3 – 6
Ages: 10 +  
Time: ~ 45 min

Unearthed by: Joe
The players are all working together as Scotland Yard Detectives. Well, all of them EXCEPT that shady, nondescript evil mastermind who’s incredibly dangerous. . . the notorious Mr. X, who must be hunted down and brought to justice! The detectives must hunt this nefarious character down, and the chase is on immediately!
The detectives know what mode of transport Mr. X takes each turn — train, subway, or taxi. Mr. X records his locations each turn so he can’t cheat; he must also periodically reveal his current location. Detectives try to deduce where he currently is, based on his last known location (and his recent modes of travel).
 
Lanterns: The Harvest Festival
Create the grandest decorations for the Emperor’s festival!
Designed by: Christopher Chung
Published By: Foxtrot Games, Renegade Game Studios (2015)
Players: 2 – 4   
Ages: 8 +
Time: 30 min

Unearthed by: Ed
Players take the role of artisans, decorating the lake around the Imperial Palace. Everyone starts with a hand of 3 Lake Tiles, each with its own colorful arrangement of floating lanterns. On their turn, each player adds a new Lake Tile of lanterns to the festival, and then draws a new one add to their inventory, replacing the one just put on display.
Players earn Lantern Cards according to the orientation Lake Tile, and earn extra cards for matching colors to adjacent Tiles. Platforms on the matching colors get you Favor Tokens, which allow you exchange one card for another. Returning sets of Lantern Cards (four of a kind, three pair, or seven different colors) will gain Dedication tokens to earn Honor!
The player who ends this visually exquisite game with the most Honor is declared the winner.
 
Squint
The game where pictures take shape!
Designed by: Deborah Boss
Published By: Out of the Box Publishing (2002)
Players: 3 – 8
Ages: 12 +
Time: 20 – 30 min

Unearthed by: Celeste
72 cards with various shapes on them (such as a cross, various sized circles, wavy lines, etc…) get tossed up in the center of the table. Players take turns drawing from a set of cards with words on them, trying to convey one of the written words by using any number of the shape cards.  
Other players try to guess what the word is. If a player guesses the word before the timer is up, the player who guessed right — and the cluegiver — rack up  points!
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