Teach in VR

Scott Hebert on Gamification in the Classroom


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“There is an engagement crisis in school.”
Scott Hebert, a new teacher, in a new school, in a new community, realized there was a problem with the way students were struggling to pay attention in class. He went from being a fourth grade phys ed teacher to being a eighth grade sciences and technologies teacher. The differences in the classrooms were alarming. The younger grade was full of children who were enthusiastic and engaged during class. The new class was filled with older students struggling to pay attention and hold onto the information being given to them. Scott realized his class time was too much of him talking, and too little of the kids doing.
So, he gamified.
Read more at www.TeacherTechTrials.com
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Teach in VRBy Corey Engstrom