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In this episode from 2016, we discuss what it would take to make the hit Showtime series Dexter into a good game that would still be true to the show.
We talk about stuff that happens in real life that people might think that only happens in video games.
We talk about the genealogy of a few games, by breaking down their mechanics and how they’re influenced by other games.
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Vector the Nomad and DuelRevolvers attempt to analyze and improve the entertainment industry in all its forms, from books and comics to movies and games.