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There are easier ways to leave a floating city, too bad they all cost gold!
With their next lead waiting beyond Skeldryth, Fenra, Drax, and Grik need a cheap way to travel across Ossurus to the Singing Stones they have been tasked with investigating.
Their solution comes in the form of an eccentric Tabaxi pilot, an experimental bone glider, and a travel plan that raises several perfectly valid safety concerns.
With new information in hand and trouble beginning to follow them, the crew takes to the skies over the Azure Basin.
Will they make it to their destination without turning a shortcut into a disaster?
Roll your D10, add your fighter level, and join us for Episode 4 of Second Wind!
What secrets still echo within the halls of Skeldryth University?
With Professor Finnick as their guide, Fenra, Drax, and Grik descend deeper into their investigation and uncover a strange project connected to the missing scholar Quen Vox.
What follows involves ancient Titan bone, forbidden knowledge, and new clues pointing the crew far beyond the floating mountain city.
Will our heroes be able to follow the clues left by Quen Vox? How many pens can Grik fit in his mouth?
Grab your D10, add your fighter level, and join us for Episode 3 of Second Wind to learn the answers!
Why are the ancient Singing Stones of the reclusive Titanclads crying out?
Fenra, Drax, and Grik take their investigation to the prestigious Skeldryth University, where Orbit has tasked them with uncovering why the stones have begun sounding out of season.
Their best lead? An eccentric gnome researcher named Professor Finnick.
Can the crew set aside their differences long enough to get to the heart of the mystery?
Grab your D10, add your fighter level, and join us for Episode 2 of Second Wind!
In Ossurus, civilizations have grown among the remains of fallen Titans, colossal beings whose bones, blood, and lingering magic still reshape the lands around them.
Brought together by an unusual contract with the bureaucratic agency ORBIT, three strange strangers embark on an unforgettable journey.
Fenra Smartbreaker - a formidable Goliath and proud Titanclad.
Drax Soulstorm - a disciplined Half-Orc of the enigmatic Order of the Fallen.
Grik, son of Grick - a Goblin Titan Diver with an adventurous spirit and an alarming relationship with magic.
It sounds like a simple contract.
It isn't.
Before long, the three find themselves caught in something far stranger than the job they signed up for and discover that they have stepped into something far larger than themselves.
Join four friends for the premiere of The Second Wind Podcast, a D&D actual-play filled with epic fantasy, strange magic, terrible ideas, unexpected consequences, and a world built from the bodies of fallen Titans.
Roll your D10, add your fighter level, and tune in to the premiere episode of the Second Wind podcast!
From the publisher's feed
Ossurus is a strange, dangerous world shaped by the corpses of colossal titans that fall from the heavens as regularly as the seasons change.
Cities rise within their ribcages. Cultures flourish in the shadows of ancient remains. Forests, storms, mutations, and impossible magical phenomena bloom where titanic power lingers in bone, blood, and earth.
The Second Wind Podcast is a D&D actual-play where the DM seat rotates every season, giving each story arc its own voice, style, mysteries, and unique set of wonderfully questionable decisions.
We love epic fantasy, deep worldbuilding, memorable characters, and letting the dice turn carefully laid plans into glorious nonsense!