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What made the Sega Megadrive so great? The games, the mascot, not being 'for kids'? Was Sonic trying to beat Mario, or was it just an entirely new game to be successful?
We chat about the tech, the games, the waiting two f'ing years after Japan for it, as we approach Sega's 35yr anniversary in PAL regions!
Martin has been playing Limbo, and finds out there is a spiritual sequel to this classic puzzle platformer.
Find all our episodes at www.FocusOnGaming.co.uk and like and subscribe!
#sega #megadrive #segagenesis #sonic #phantasystar #starcontrol #streetsofrage #goldenaxe #alteredbeast #streetfighter #podcast #gaming #retrogaming
Support us on Patreon!
By FocusOnGamingWhat made the Sega Megadrive so great? The games, the mascot, not being 'for kids'? Was Sonic trying to beat Mario, or was it just an entirely new game to be successful?
We chat about the tech, the games, the waiting two f'ing years after Japan for it, as we approach Sega's 35yr anniversary in PAL regions!
Martin has been playing Limbo, and finds out there is a spiritual sequel to this classic puzzle platformer.
Find all our episodes at www.FocusOnGaming.co.uk and like and subscribe!
#sega #megadrive #segagenesis #sonic #phantasystar #starcontrol #streetsofrage #goldenaxe #alteredbeast #streetfighter #podcast #gaming #retrogaming
Support us on Patreon!