Welcome to this week’s episode of the podcast folks. Sorry it’s a touch late, this week has totally run away from me. Anyway, this week, Jim, Spaz and I sit down with Geoff Nagy to talk about his fantastic space fighter combat game, Hypergate! We talk not only about the game, but game development, academia and a lot of robotics (it’ll make sense once you listen). ;)
Next week on the show, we’ll be talking usability in space games! Yay! As usual, if you have a question or comment, please feel free to email us at
[email protected] or hit us up on the forums. Thanks for listening, and we hope you enjoy the show.
* Single-Handed Game Dev (Geoff’s Development Blog)* Tomato Sorting Machine Video
* EDF 4.1* Freespace 2* TIE Fighter* X-Wing* Star Raiders* Star Rangers* Star Wraith* Star Wars: Battlefront* Dead Space* Mechwarrior 2* Mechwarrior 4* Netmech* X-Wing vs. TIE Fighter* Asteroids Millennium* Star Citizen* Titanfall 2* Omega* XCOM* Colt Express