
Sign up to save your podcasts
Or


Our heroes have taken the cavern and everything seems to be calm in the moment. How long that lasts?... Only time will tell. So grab a snack, get comfy, and lets see where this goes.
Oh snap... is this a flashback episodes? I freaking love these. The real question to ask as we dive into the mind of the craziest Goblin in the verse is.... are we gonna get dangerous? Do you even have to ask?
Our heroes have left the blistering winds of Solace island only to step into the caves beneath the Ice Queen's castle. Needless to say, any respite will be hard won. So grab a snack, get comfy, and let's see what happens.
We're finally back with the crew of the Good Vibrations and things are heating up. Sadun now facing down their nemesis is forced to deal with their past. How will they overcome? Well I think it's going to involve getting dangerous as fuck!!!!
Aurils island is the place of frozen nightmares. If it's not monstrous Hags beneath the waves, it's sinister imps scheming behind our backs. Now the group stands in the shadow of Auril's palace and though the next step is within reach, it seems like there are still miles to go before this dark dream ends. We're finally back, so grab a snack, get comfy, and let's do the damn thing!!!!
This is might be the end for Riain. Under the waves in the cold dark... paralyzed with three hags descending upon him with poor Miri watching on. This is serious and not time to be a hero, so grab a snack, get comfy, and let's see if our sailor survives.
The market shenanigans continue as the group tries to get some more info on Talmrin, but there seems to be more of those Draelik skulking about. I have a strong feeling that things are ramping up to get dangerous pretty soon.
With hesitation to march into Auril's home, our heroes decide to check in on some ship wrecks in the hopes of finding something that will aid them. But per usual, all they find is mischief and mayhem. With a skeletal colossus now looming over our group, it's time to get serious. Grab a snack, get comfy, and let's take down a giant skeleton.
Well that train ride was fun. Now perhaps we can slide away from the danger for a hot second. However, there is some unfinished business for the crew ahead. Like where is Talmrin, how do they contact them, and where did those yellow aliens come from? There's gotta be more, right?... something something dangerous.
From the publisher's feed