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Sometimes - Dead is better. Today we discuss whether DM's should feel bad after killing a player character and give heartfelt advice on how to respond after a death occurs.
Credits:
Obliteration Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
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Sometimes - Dead is better. Today we discuss whether DM's should feel bad after killing a player character and give heartfelt advice on how to respond after a death occurs.
Credits:
Obliteration Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/