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In this not-episode, Madelyn and Emma talk about team-ups and cooperation between player and character and why every game should probably have a hold hands button. Also featuring too long punch-kicks, sending the girl to the garbage, and judging by usefulness.
By Emma Paquette, Madelyn Paquette5
77 ratings
In this not-episode, Madelyn and Emma talk about team-ups and cooperation between player and character and why every game should probably have a hold hands button. Also featuring too long punch-kicks, sending the girl to the garbage, and judging by usefulness.