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In this episode, Madelyn and Emma discuss Ace Combat and Esoteric Ebb and why pilots need to have that one pilot voice. Also featuring creating new genre names, the word "whizzo," and the trouble with recreating real fighter jets.
In this not-episode, Madelyn and Emma talk about their last seven weeks of gaming and how Fire Emblem warps space and time. Also featuring doing little tasks, protagonist name considerations, and wow, did Emma mention that Fire Emblem came out?
In this episode, Madelyn and Emma discuss Little Big Planet and Fields of Mistria and the scope and limits of creativity. Also featuring the question of romance, making big facial expressions, and getting a town's vibes up.
In this special episode, Madelyn and Emma go over their PAX West 2026 experience, and resolve to maybe go back to East next time. Also featuring strangely shaped rooms, repeating commercials, and a severe lack of soda.
In this not-episode, Madelyn and Emma talk about resource management in video games, especially when it comes to consumable items. Also featuring the differences in real-life hoarding, terrible UIs, and why characters should just have caddies that follow them around.
In this episode, Madelyn and Emma discuss République and Mewgenics and how each are products on their time in different ways. Also featuring terrible ideas for management games, whether mobile games need to be commute games, and terrible spatial awareness.
In this not-episode, Madelyn and Emma talk about voice and video games, and the technicalities of what "voice-controlled" means. Also featuring dog training tidbits, who's really toxic, and a little bit about a game called Seaman
In this episode, Madelyn and Emma discuss Mark of the Ninja and Pokopia and the differing challenges of developing a video game. Also featuring learning to say goodbye, doing secret nice things, and unintentional Gender stuff going on.
In this not-episode, Madelyn and Emma talk about their last six weeks of gaming and quick little games (sub-80 hours). Also featuring underwater towns, onions getting delivered, and visions of an alternate reality with better mobile games.
In this episode, Madelyn and Emma discuss Soulcalibur and Marathon and how everything will reach the end eventually. Also featuring corporate problems, how to market something as friendslop, and an honorable dueling system.
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