Welcome to First Episode of Side Quest with JayBeazt!
In this episode, I dive into the growing #StopKillingGames movement and the recent backlash from a powerful European industry group—Video Games Europe. With major publishers like Ubisoft, EA, and Sony under their umbrella, they argue that keeping games alive is “too expensive” and “limits developer freedom.”
But let’s be real. Back in the day, we could play over LAN, offline, or with private servers—no internet, no server dependence. So why are modern games like The Crew, Gran Turismo 7, and Overwatch 1 being shut down entirely?
I’ll break down the excuses, the impact on game history, and why game preservation isn’t a luxury—it’s a necessity. Whether you're a longtime gamer, developer, or someone who just wants to play what they paid for, this one’s for you.
🎮 Let’s talk about consumer rights, legacy, and holding publishers accountable.