Share Silver Dragon Guildhall
Share to email
Share to Facebook
Share to X
Our adventurer's are welcomed to the pitiful remains of a forgotten town. But some welcomes are more eerie than others, and Fey don't always mix well with mortals.
Taking advantage of the trap laid, our party ambushes the feathery scavengers. A mixture of violence and diplomacy ensues and their opponents are revealed to be different than they first appeared.
Our adventurers have laid a trap for a group of mysterious scavengers who have pilfered items that were on route to Arrowhead Crossing. As one is ensnared, all tense as they discover that their quarry are not what they first appeared.
Welcome back to Bellastrúm.
Our adventurers set out to return to Arrowhead Crossing but first they must cross the Stonewood Forest unattended. It was harrowing with a large group, and now they travel as three. Much awaits among the trees.
Welcome back to Bellastrúm.
Moving forward can be difficult when a part of yourself has been left behind. Our group decides to journey back to their place of capture in hopes of retrieving their personal effects that were taken from from them.
Welcome back to Bellastrúm.
It's a new town, and if all of their needs are to be met this party will have to make some new acquaintances.
Welcome back to Bellastrúm.
After traveling and running for days on end, finally they arrive in a new town of relative safety and an old friend.
Welcome back to Bellastrúm.
The Stonewood Forest is one of many oddities that this world has to offer. Trees and creatures alike composed of stone but still moving and functioning much as the traditional ones do. Lurking amidst the trees is danger all around and our party must travel carefully.
Welcome back to Bellastrúm.
Our party descends after a catnap in a hidden tunnel. With newly attuned items they venture down to where they must choose to solve a riddle or forge their own path. Both present their own dangers, but the path they choose brings them to unexpected friends from not so long ago.
Welcome back to Bellastrúm.
Hunted through the Keep of Listel, our party uses a diversion to throw off their pursuer. Climbing the only tower that remains standing they are confronted with the Lady of the Fortress who struggles to pass on, and does not take well to guests.
Welcome back to Bellastrúm.
The podcast currently has 21 episodes available.