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In this episode we talk about all kinds of widgets, gadgets, and little software thingamabobs. We discuss what qualifies as an app, how to hack together a Konfabulator widget, and hardware accelerated ripples.
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1937 E. Lyons Assignment in Utopia (1938) iii. iii. 299 Every time the percentage of widgets turned out by her factory rose her features shone.
We're joined by visual artist and icon/emoji creator Brian Brasher, perhaps better known as Etherbrian. We talk about making vectors and pixels of all sorts, getting $2 in the mail from strangers, the genius of bell peppers, and various objects worn as hats.
This episode we explore the history of Adium, the venerable open-source messaging app for OS X. We trace the evolution of the duck, get Ed's obscure feature requests implemented, and eventually move all our chat needs to iOS.
This episode we talk with Erin McKean, founder of online dictionary Wordnik, about her history of processing and analyzing words with NeXT boxes, OS/2, and the Mac. We discuss self-identifying as a programmer, HyperCard qualifying as math, and hardcoded Danish comments.
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This episode we cover 30 years of icon design, from black and white pixel art all the way to today's gorgeous, full-screen, retina eye candy. Along the way we encounter some FatBits, creatures that go "Moof!", and deep levels of icon-ception.
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FollowupBrian and Ed share their top ten picks of fun "utilities" for the classic Mac. Ranging from useful to totally impractical, we cover flying toasters, beloved muppets, butchers of song, and more.
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This episode we link back to Myst Island, scene of one of the all-time classic games to be developed and premiere on the Mac. We discuss our impressions of Myst's gameplay and greater mythology, have an Accidental Incomparable episode about The Myst Reader, and forget which one is Atrus and which one is Aitrus.
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This episode we talk with Jonathan Zufi, creator of Shrine of Apple and Iconic: A Photographic Tribute to Apple Innovation. He tells us about his Apple II clone from down under, coming back to the Mac after a long hiatus, and — of course — how he tracked down and photographed some of the most elusive Apple hardware on the planet.
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Our history of iTunes continues, picking up with major updates introduced in version 4 and making it all the way to the present day. We discuss awkward definitions of podcasting, ill-fated products and features, and serious controversy in icon design.
Audio note: We're sorry that Ed's audio for this episode was improperly recorded and is of lower quality than usual. We'd like to thank the following people for helping us clean up the recording so we could still release this episode.
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iTunes 4We chronicle the launch and early history of iTunes, from the acquisition of SoundJam up through version 3.0. Along the way we unearth bizarre Apple web services, people go crazy over burn folders, and Steve Jobs slips up.
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The "i-" prefixnon-sponsor: Conflict Catcher 8 (winner of the 1998 Eddy Award!)
iTunes 1.1From the publisher's feed