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While everyone else is off doing... stuff, GH05T and Auto take matters into their own hands and take steps to take down the Blue Chip office building. What they come up with is, uh, not the original plan...
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Familiar faces, familiar places and a familiar offer is on the table for Amaging and crew.
~Support us on Patreon for all kinds of bonus perks, like access to sneak peeks and early access, digital art, feedback for product roll outs and suggestions and more! https://www.patreon.com/critical_hits
Our trio has a close encounter with a mage who appears to have ties to the elusive Mr Grey... things don't go well for him.
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Amaging, Bear and Spider, accompanied by Dulin run down a lead on on the Libre Mortis. Unfortunately that involves a super creepy dude with ties to the book and all the horrible supernatural nonsense that goes with it...
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The crew gears up (literally) to handle the Blue Chip warehouse. They then handle said warehouse. Where does GH05T meet these people?
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Amaging and Auto investigate the warehouse in the astral, while Bear, Spider and Brass do the same in meat space.
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Mr H isn't happy. He wants to know why Blue Chip is still active in Seattle and GH05T doesn't have a good answer. So it's time to track down Bear & Spider and start working on this job before the team makes a very powerful enemy...
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Amaging, Auto and GH05T head off to do that job for Mr Nemo, which has some... slight complications. GH05T get's an expected delivery of some new equipment and a highly unexpected visit from and surprise guest.
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Bear and Spider pull Brass into their plan to rescue Dulin from some gangsters on behalf of on Agent Kevin Spencer. Everything seems to go off without a hitch... which is never a good sign.
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Amaging accepts an offer to do a personal favor for Mr Nemo, while Bear & Spider make a decision that they can't come back from...
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