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Having visited the inconspicuous bioengineer at Caluna, Emmeline is feeling stronger once more and ready for her next adventure. The Fountain of a Thousand Mouths appears to be their next destination, but before that they must escape Caluna and all those that reside.
Legion of the Puppetmen is episode 6 of the Sirens and Cages podcast and marks a halfway point in the series. Episode 7 is expected to be released in 2 weeks.
The battle in the mountains had left its mark and the result had profound repercussions for the entire world. Racing to Caluna, the fable City of Thieves, Emmeline and Trigg have begun their quest, but the injuries sustained in the battle has forced them to take a detour deep into the city. All eyes are watching as the fate of the world is being decided.
Sirens and Cages is a 12-part podcast, set in a unique traditional fantasy world moulded by advancements in Steampunk and Biopunk technology.
Leaving the Wall of Souls, Emmeline finally understood the truth of her situation and it was not good. Revelations that the Citadel of Light had sent forth a predator to track and capture here was daunting, but now at least they had a target.
The Passage of Verve might be far away, but that it all she had to cling to. If she can avoid the drahl and the predator, there was a chance she might yet survive this.
Sirens and Cages is a 12-part podcast tale by Dan Berison, spread over several parts. Part steampunk, part biopunk and a base in traditional fantasy
After an encounter with a scarlet hound, Emmeline is led into another dimension to pass through the Road of Totems and to speak with the Wall of Souls. It is a dangerous path, one that might even claim her life.
Meanwhile, events of what happened at the farmstead has not gone unnoticed and eyes are watching from many locations as they look to piece together fact from fiction... a path will only lead to the revelation of an ancient prophecy unfolding before them.
Sirens and Cages is a 12-part podcast tale by Dan Berison, spread over several parts. Part steampunk, part biopunk and a base in traditional fantasy.
The despicable drahl have surfaced once more. An attack on a farmstead led to devastating destruction, a small measure of their power as the searched for something of great importance, one that perhaps could change the world.
Young Emmeline is now on the run, fled the scene at the eleventh hour thanks to the help of a Libran tracker. But escape is far from assured.
This is a 12-part series, spread over two close-running seasons and released weekly. An infusion of steampunk, biopunk and traditional fantasy, this is Sirens and Cages.
A new elemental has been located and a young Uriah Triggalo has been despatched to investigate. Uncertain if this is a siren and cage, his initiation quest will soon turn out to be something far more dangerous as he meets young Emmeline Ridgeway and a threat that had hidden in the shadows for hundreds of years.
This is a 12-part series, spread over two close-running seasons and release weekly. An infusion of steampunk, biopunk and traditional fantasy, this is Sirens and Cages.
From the publisher's feed
In a world where steam and metal has become the predominant technology, there are creatures lurking in the darkness. They are known as the drahl. Throughout the world objects, transformed by magic,…