
Sign up to save your podcasts
Or


Today we’re covering a EUROGRAPHICS 2025 paper by M. Kácerik and J. Bittner, where they present a faster way to build BVHs for ray tracing using what they call Skewed Oriented Bounding Boxes, or SOBB.Read full paper:
https://dcgi.fel.cvut.cz/projects/sobb/sobb2025.pdf
By Jacobo RíosToday we’re covering a EUROGRAPHICS 2025 paper by M. Kácerik and J. Bittner, where they present a faster way to build BVHs for ray tracing using what they call Skewed Oriented Bounding Boxes, or SOBB.Read full paper:
https://dcgi.fel.cvut.cz/projects/sobb/sobb2025.pdf