slashjoin - the multiplayer games podcast

slashjoin - the multiplayer games podcast

By slashjoinVideo Games
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slashjoin - the multiplayer games podcast episodes

  • Episode #7 – Balancing the Gwent Experience

    Fabian from CD Project Red is our guest on this episode of slashjoin: he shares some of his best warstories from evolving Gwent from a mini-game in the Witcher series to a standalone free-to-play multiplayer game. Together, we discuss the curse and blessing of working towards the expectations of an existing enthusiastic game community.
    18 min
  • Episode #6 – integrating community features in a kickstarter funded game












    Live at GDC, slashjoin sat down with Daniel and Jan from Megagon to talk about the latest developments insiders for the Kickstarter success Lonely Mountains Downhill, how to play it competitively,  the challenges of finding the right balancing and integrating community features early on. And they reveal why they don’t go multiplayer with their game.












    16 min
  • Episode #4 – How Apex monetizes and Anthem launches

    Two EA multiplayer games, two completely different strategies! In this episode we look at learnings from the AAA releases Apex Legends and Anthem for smaller gamedev teams when launching a premium game and monetizing a F2P title. And you’ll get to hear how Hauke almost dies from a heart attack. Hit play!
    22 min
  • Episode #1 – How to become one of Steam’s BIG Three

    Debuting the slashjoin podcast, we’re diving right into analysing the biggies of multiplayer games on Steam. Crunching KPIs we discuss the successes of Dota 2, PUBG, Counterstrike and the patterns behind it. While the content updates and games-as-a-service become a central point of the discussion, we also look at the model of survival game Rust in comparison.
    33 min

About slashjoin - the multiplayer games podcast

From the publisher's feed

Stay tuned as we discuss the latest video game releases, hot games industry news and juicy backend tech and gamedev stories. We’re running several interviews per month with developers from around the…