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We’re joined by Sean Weeks to tackle Slay the Spire, the towering pinnacle of games design that went there and back again, transcending the analog/digital divide. We sail the card river of randomization and discuss the art of board game adaptations, the taxonomy of genre and whether co-op play can change player behaviour.
Other games discussed:
Dominion, Ascension, Aeon’s End, Frostpunk, Gwent
Further Reading
Role of Play podcast coming soon
https://substack.com/@roleofplay
Check out Sean’s writing (unless your name rhymes with Dam Doltman)
https://weeksauthor.com/
Follow Sean at Bluesky
https://bsky.app/profile/weekswriter.bsky.social
Check out the video version of the podcast at
Follow Daniel at
https://linktr.ee/boardgamefeast
Follow Mark at
https://bsky.app/profile/markyuasa.bsky.social
Send your questions, feedback and comments to
Next Featured Game
Pentiment
5
11 ratings
We’re joined by Sean Weeks to tackle Slay the Spire, the towering pinnacle of games design that went there and back again, transcending the analog/digital divide. We sail the card river of randomization and discuss the art of board game adaptations, the taxonomy of genre and whether co-op play can change player behaviour.
Other games discussed:
Dominion, Ascension, Aeon’s End, Frostpunk, Gwent
Further Reading
Role of Play podcast coming soon
https://substack.com/@roleofplay
Check out Sean’s writing (unless your name rhymes with Dam Doltman)
https://weeksauthor.com/
Follow Sean at Bluesky
https://bsky.app/profile/weekswriter.bsky.social
Check out the video version of the podcast at
Follow Daniel at
https://linktr.ee/boardgamefeast
Follow Mark at
https://bsky.app/profile/markyuasa.bsky.social
Send your questions, feedback and comments to
Next Featured Game
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