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You've seen the wildly successful crowdfunder. I'm joined by the lead brain behind the game Night Shift: Devil Division from Slightly Reckless Games. Why did they use Draw Steel as a base, and what did they change from the base game? And what are ascended techniques?
Links to everything: https://goblinpoints.com/2620#links
Chapters:
00:00:00 - Intro
00:00:43 - Interview
01:00:12 - Outro
Support the show
Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.
By Jon de Nor4.5
22 ratings
You've seen the wildly successful crowdfunder. I'm joined by the lead brain behind the game Night Shift: Devil Division from Slightly Reckless Games. Why did they use Draw Steel as a base, and what did they change from the base game? And what are ascended techniques?
Links to everything: https://goblinpoints.com/2620#links
Chapters:
00:00:00 - Intro
00:00:43 - Interview
01:00:12 - Outro
Support the show
Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.

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