Smashterpieces

Smashterpieces

By Joe DeVader & Melanie ZiemiaTechnologyLeisureVideo Games
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Smashterpieces episodes

  • 12 - Sonic the Hedgehog 2

    Coming to you at the speed of sound, it’s Smashterpieces #12! Today we’re here talking about the 1992 Sega Genesis game Sonic the Hedgehog 2. What did we think of the game’s overall level design? Does playing this game make us appreciate Sonic’s moveset a little more? Why is Wing Fortress such a bad song? All that and more in today’s episode!

    You should also check out and donate to the NWR Charity Live Stream for Child’s Play, where we’ll be recording our next episode LIVE!

    Join us next time as we dive into Dreamland in Smashterpiece #13: Kirby’s Adventure

    58 min
  • 11 - Street Fighter II

    The duo has returned once again, this time as wandering warriors in order to talk about the game representing Ryu himself. That’s right, Smashterpiece #11 has finally arrived, and it’s time to talk some Street Fighter II! Why was this game’s development so interesting? How historically significant is this game as a whole? Is Yoko Shimomura just cool or the absolute coolest? All this and more in today’s episode!

    You should also check out and donate to the NWR Charity Live Stream for Child’s Play, where we’ll be recording a live episode for the first time!

    Join us next time as we speed through Emerald Hill Zone in Smashterpiece #12: Sonic the Hedgehog 2

    59 min
  • 10.2 - The Legend of Zelda: A Link to the Past (Part 2)

    The deed is done and Hyrule is saved! Our heroes emerge victorious and have arrived to tell of their exploits through Smashterpiece #10, Legend of Zelda: A Link to the Past. What was their favorite dungeon in the game? What was their least favorite dungeon? What are some of the flaws that they noticed while playing this classic? And just why is the soundtrack so weirdly underwhelming? All that and more in this conclusion to our longest game yet!

    Be sure to subscribe to our new YouTube channel to find all of our VODs and episodes in one convenient location!

    Join us next time as we go head to head and speak with our fists in Smashterpiece #11: Street Fighter II

    1 hr 5 min
  • 10.1 - The Legend of Zelda: A Link to the Past (Part 1)

    A long wait later, we’re here at last to dive in to the first half of our journey through the game representing Fighter #17, Princess Zelda. It’s Smashterpiece #10, The Legend of Zelda: A Link to the Past! This episode will cover our thoughts on the game so far, from the start to the Dark Palace. What do we think of the game so far? What is so far our favorite and least favorite part of our first journey into Hyrule for the show?

    Part 2 will hopefully be coming soon, but in the meantime this episode also explains what’s already happening with Smashterpiece #11 and goes over yet another addition to the list as a result of the latest DLC announcement! Join us, won’t you?

    33 min
  • 9 - Kid Icarus: Of Myths & Monsters

    It may be a little late, but fear not! Smashterpiece #9 has finally arrived! Join us as we talk about our second journey into the land of the gods for the game representing Fighter #54, Palutena, it’s the 1991 Game Boy game Kid Icarus: Of Myths and Monsters. How did this game improve upon the original formula? Why did one of the hosts have a terrible time while the other had a great time with this game? Why does it feel weird that this game has been all but erased from Nintendo’s history? All that and more in today’s episode!

    Join us next time as we take our first steps into Hyrule for Smashterpiece #10: Legend of Zelda: A Link to the Past

    46 min
  • 8 - Super Mario World

    After much delay, Smashterpiece #8 has finally arrived! Joe and Matt travel to Dinosaur Island in the game chosen to represent fighter #14, Bowser. It’s the 1990 SNES game Super Mario World! Along the way they pick up a guest host, Ben (Read the Manual, Moon Prism Power Hour) and head off to save Princess Peach from the notorious Koopa Kids. Why is this game such a fantastic introduction to the SNES? Are there any missteps at all in what some would consider a perfect game? How did the Koopa Kids get their names and why are we going to fight a man in a Bass Pro Shop? All this and more can be found on today’s episode!

    You should also check out Tom Brier playing the Athletic Theme, as well as the rest of the channel Keeper1st!

    Join us next time as we are dragged kicking and screaming back to the land of angels for Smashterpiece #9: Kid Icarus: Of Myths and Monsters

    1 hr 8 min
  • 7 - Super Mario Land

    Smashterpiece #7 has arrived! In honor of Princess Daisy, Joe and Matt take a trip to the exotic world of Sarasaland in the 1989 Game Boy launch game Super Mario Land. Why is this game so historically important? How did the game’s strong aesthetics surprise us? How awesome is this game’s soundtrack? And where, oh where, are Joe’s Buff Moai Boys? All this and more in today’s episode.

    Also included in this episode is an official decision of the game that will represent fighter #68 Isabelle.

    Join us next time as we take a voyage to Dinosaur Island in Smashterpiece #8: Super Mario World

    42 min
  • 6 - Mega Man 2

    It’s time for Smashterpiece #6, we’re jumping into the city of Monsteropolis to stop Dr. Wily in the 1998 NES game Mega Man 2! How brilliant do we think this game’s level design truly is? Why do we consider it the best game we’ve played for the show so far? And what about that bangin’ music? All this and more in today’s episode!

    Also included in this episode is our call to action, help us figure out what game we will end up playing to represent the newly announced fighter #68 Isabelle! There’s also a bit of side talk about nightmare and dream character inclusions purely from the standpoint of doing this show. It’s a fun one, so be sure to tune in and take part!

    Join us next time as we journey to Sarasaland to save Princess Daisy in Smashterpiece #7: Super Mario Land

    1 hr 8 min
  • 5 - Super Mario Bros 2 USA

    Representing Fighter #13, Princess Peach, Smashterpiece #5 has arrived! Join Matt and Joe as they dive into the dreamy world of Subcon in 1988's Super Mario Bros 2 USA! How much surprising Mario lore came out of this game in particular? How did the SNES version hold up in comparison to other versions of the game? Why is Melanie so heated about the overly punishing checkpoint system? All that and more in today's episode!

    Join us next time as we defend the world from the nefarious Dr. Wily in Smashterpiece #6: Mega Man 2

    49 min
  • 4 - Castlevania

    Here we are already at Smashterpiece #4, Joe and Melanie take their first trip into the dark depths of Dracula's Castle for the 1986 game Castlevania. What did this game do well, and what did it do not so well? Are the whip upgrades really necessary? How awesome is this game's soundtrack? All that and more in today's episode!

    Join us next time as we dive into Subcon and pick some turnips in Smashterpiece #5: Super Mario Bros 2 USA

    59 min

About Smashterpieces

From the publisher's feed

From Duck Hunt (1984) to Fire Emblem: Three Houses (2019), Joe and Melanie are playing one game for every character in Super Smash Bros. Ultimate!