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Crafting elements do not a crafting game make, but David Radd isn't worrying about that too much while playing Alien: Isolation - Prepare to Hide Edition while he fusses over the Greil Mercenaries equipment in Fire Emblem: Radiant Dawn. Meanwhile, Tuesday travels deeper into horror in White Day: A Labyrinth Named School and Siren while realizing that Guilty Gear Accent Core + is actually pretty challenging. The news saw SIE head Jim Ryan talking about wanting to reach a larger audience, Metroid Dread and the Switch OLED selling quite well, the California DFEH is accused of ethics violations for their proposed settlement with Activision Blizzard, and Google counter-suing Epic for breach of contract. This week's SNGP topic takes David and Tuesday to the Black Sage Ranch, where they experience the real-world horror of a cult and the scars it can leave in Sagebrush.
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Another week, another Ubisoft live-service game was announced in Ghost Recon Frontline, but David Radd isn't worrying about that since he's talking about how Fire Emblem: Radiant Dawn's story needs the context of Path of Radiance and experiences a game without any context in the horror Looney Tunes title that is The Evil Within. Meanwhile, Tuesday enjoys Super Monkey Ball Banana Mania even while being baffled by it's expensive and limited DLC while finding out the travails of naming a major NPC SpongeBob in Shin Megami Tensei: Nocturne. In SNGP news, Sony has acquired Bluepoint Games and David and Tuesday discuss which games they might remaster next, Twitch gets hacked after launching a pilot program for paid channel boosting, Capcom announces it will focus more on PC releases and the 2021 Japan Game Awards saw their Grand Prize go to both Ghost of Tsushima and Monster Hunter Rise, somehow. In this week's topic, David and Tuesday list their personal top five Silent Hill environments, with inclusions from all four Team Silent titles.
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The Bayonettacast never ends here on SNGP but David Radd's time with Sekiro: Shadows Die Twice does, and he ponders if The Evil Within is a comedy and specifies his take on a (theoretical) Fire Emblem: Radiant Duology remake, while Tuesday dives into the demo of Yoko Taro's latest game Voice of Cards and tries to tolerate a Soulslike in Darksiders III. In news, Activision Blizzard reaches a settlement with EEOC, Sony's PS5 is the fastest selling console in U.K. history as they pick up Fabrik, Netflix shows their serious about games by acquiring Oxenfree developers Night School Studio, and Crystal Dynamics is contracted to remake Perfect Dark. And right at the time of Shin Megami Tensei V's release, David and Tuesday go deep into the details of the last numbered game in the franchise Shin Megami Tensei IV, discussing its merits and flaws.If you enjoy the podcast, visit us at Patreon.com/SNGP!
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In this week's SNGP, David Radd has plenty of follow-up thoughts on Metroid: Samus Returns before talking about the amazing lead up to Sekiro: Shadows Die Twice's final act, confirms that Fire Emblem: Radiant Dawn has too many units, and runs into Trine 3's abrupt ending while Tuesday probed some earthlings in Destroy All Humans! and likes the environmental design in Darksiders II (distinct from the world-building). In news, Activision Blizzard is dealing with even more departures and investigations by government entities, THQ Nordic revealed a bunch of sequels, remakes and license games in their 10th Anniversary event, Apple blocks Fortnite from the App Store to Tim Sweeney's chagrin, and Twitch signs a deal with National Music Publisher Association to hopefully have fewer streamers get DMCA strikes for incidental music clips. The SNGP topic goes into everything that was at the Nintendo Direct September 2021, including and especially the witchy surprise at the end.
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In this SNGP, David Radd returns to Sekiro: Shadows Die Twice and is reminded of how great it is and continues to not use Meg in Fire Emblem: Radiant Dawn, while Tuesday has mixed feelings on the single-player content in WarioWare: Get it Together. In news, a lot came out in a recent Platinum interview, including about Bayonetta 3, Star Fox Zero for Switch and that the Astral Chain director is working on a new project. Meanwhile, Apple and Epic both manage to end up losing the long-running lawsuit somehow, the PS5 gets long awaited SSD storage capability and Activision Blizzard sees their legal troubles grow (again). For the topic, both David and Tuesday risked wrist strain by holding down the shoulder buttons on the 3DS for Metroid: Samus Returns.
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In SNGP 12, what's lighting up our system comes at the start when it should; David Radd gives an update on Metroid: Samus Returns and pokes at Fire Emblem: Radiant Dawn, while Tuesday finishes Boyfriend Dungeon and has mixed feelings on Dead Cells. In news, Toshiba confirms that chips will be in short supply which means scarcer consoles, the Tripwire president trips over his words and leaves, Sonic Colors Ultimate has a buggy launch particularly on Switch and Sony allows free upgrades for Horizon Forbidden West, reaches a console sales milestone in Japan and acquires VR specialists and former SIE Liverpool veterans in Firesprite. In this week's SNGP topic, David and Tuesday talk about all of the games shown off at the 2021 PlayStation Showcase. As much as David would like for it to have been called the PlayStation Experience, it was in fact called the PlayStation Showcase, which is not as good a name for Jim Ryan's Stand.
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This week on the lucky eleventh episode of SNGP, we go straight into news, where China is limiting the hours that minors can play games (yes, that's a thing they can do), Apple allows outside payments for apps on the iPhone, streamers took a day-off Twitch in protest to hate raids, and the producer of Tekken 7 and the creators of Yakuza, PUBG, and the NES/SNES design all leave their respective companies. Meanwhile, Sekiro: Shadows Die Twice was not lighting up David Radd's system this week, but he did get a chance to shoot all of the bad guys in Hard Corps: Uprising, grind it out in Scott Pilgrim vs. The World and slog through a bit of Fire Emblem: Radiant Dawn while watching some Twitch VODs, while Tuesday returns to Boyfriend Dungeon, and does like the writing but isn't fond of the combat, and goes retro again by sampling some Okami. In the SNGP topic, the pair discuss the parameters of the Rogue-like genre, citing the very official sounding International Roguelike Development Conference's "Berlin Interpretation".
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In the tenth SNGP, David Radd makes significant progress in Sekiro: Shadows Die Twice and completes the end of the opening Path of Exile campaign (which is really the end of the beginning now). Tuesday meanwhile revisits Muramasa Rebirth and tries the WarioWare: Get It Together! demo while disappointing David by not playing Boyfriend Dungeon. In news, the Activision lawsuit expands to include contractors and the company tries to turn the page to Call of Duty: Vanguard. Also, Horizon: Forbidden West got pushed back to 2022, Halo Infinite was confirmed for December 2021, streaming comes to Xbox Game Pass Ultimate, and a new Saints Row and Marvel's Midnight Suns debuted at Gamescom 2021. For this week's SNGP topic, David and Tuesday talk about Onimusha: Warlords more than any doctor would recommend.
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In this week's SNGP, David Radd can't help but rave about Dragon Age Origins a bit more before talking about how he actually played a couple missions in Fire Emblem: Radiant Dawn and was grinding it out in Sekiro: Shadows Die Twice, while Tuesday went full Rogue-lite this week with their newest obsession Undermine and the quirky but short Boyfriend Dungeon. No Activision news this week (surprisingly), but there was further details on Xbox Game Pass on other consoles (not happening), Nintendo's solid sales over the summer, the Cyberpunk 2077 1.3 patch right as the game was discounted heavily and sales bottomed out, and finally Twitch having to deal with harassment of minority streamers and gambling referral codes. This week's SNGP topic, David and Tuesday go into the differences between interactive experiences and video games while relating their time with Virginia and Paratopic, respectively.
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This episode of SNGP sees David Radd finally exit Enter the Gungeon (but not Exit the Gungeon) and deals with bosses in Sekiro: Shadows Die Twice both cheaply and not; meanwhile, Tuesday continues playing Diablo III while contending with the Prime Evil of Guilt. In news, the continuing story around Activision is covered including a shareholder response, and there's also ID@Xbox with a focus on indie games for Xbox Game Pass, what happened at Nintendo's Indie World Showcase and Sony purchasing Crunchyroll for over $1 billion. In the topic, David and Tuesday both played all six origins from Dragon Age Origins, from Commoner Dwarf to Human Noble, and they give their thoughts on that.
If you enjoy the podcast, visit us at Patreon.com/SNGP!
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