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In this clip, Anna talks to GDL co-founder Adam about design pillars for games. They discuss where they come in handy, what makes a good pillar, and how we can apply them to games of all shapes and sizes.
More episodes can be found by visiting: anchor.fm/game-dev-london
You can find the full audio version of this episode by visiting: anchor.fm/game-dev-london
Visit Our Website - gamedev.london - for meetups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon
In this clip, Anna talks to GDL co-founder Adam about design pillars for games. They discuss where they come in handy, what makes a good pillar, and how we can apply them to games of all shapes and sizes.
More episodes can be found by visiting: anchor.fm/game-dev-london
You can find the full audio version of this episode by visiting: anchor.fm/game-dev-london
Visit Our Website - gamedev.london - for meetups, game jams, competitions and more!
Join Our Discord - gamedev.london/join
Follow Us On Twitch - twitch.tv/gamedevlondon
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