Soundbytes Podcast

Soundbytes Podcast

By Derek Brown and Barney OramLeisureVideo Games
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Soundbytes Podcast episodes

  • Soundbytes Podcast - EP 13 - Mana-Mana
    Hello! Welcome back to episode thirteen of our monthly podcast about games and game audio. We're back after a short break! It's been a whole year since we started this crazy thing and we're so thankful to you all for listening! In this episode we discuss the pressures of the games industry, the Battlefront 2 backlash, sound design warm-ups, practicing Wwise, and why the best Christmas music is by Elvis. 
    As we're celebrating our 1-year anniversary, and also with Christmas and New year rapidly approaching, we're excited to announce our holiday competition! We've reached out to some good friends of the podcast and put together some cool prizes that you can win - all you need to do is listen out for the competition question in the episode, and tweet your answers to the podcast twitter account! First three people with the right answers will win - winners will be announced in the January episode!
    Up for grabs we've got;
    first prize - Any library from A Sound Effect worth up to $100 (ex VAT) !!
    second prize - Ringing Rocks Library by Thomas Rex Beverly!
    third prize - rOtation by Collected Transients!
    And all three winners will receive a copy of Barney's upcoming debut library - when it's ready !! :)
    a HUGE thanks to Asbjoern from A Sound Effect, Thomas Rex Beverly and the good people at Collected Transients - please go and support them. You can visit the A Sound Effect website, as well as their Facebook page and Twitter; Thomas has his own site, and you can follow him on Facebook and Twitter; and you can check out Collected Transients site, as well as follow them on Facebook and Twitter. We're so grateful for these guys helping us out, we hope you go and invest in their work!
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
    Links to things we mentioned:
    A Sound Effect: Behind the Delightfully Vintage Sound of 'Cuphead' - with Samuel Justice
    Kotaku: A Guide To The Endless, Confusing Star Wars Battlefront II Controversy
    gamesindustry.biz: EA buys Titanfall studio Respawn
    Damian Kastbauer's The Wwise Project Adventure
    Game Audio London Xmas Drinks - Dec 2nd, London UK
    1 hr 8 min
  • Soundbytes Podcast - EP 12 - Middleware Madness
    Hello! Welcome back to episode twelve of our monthly podcast about games and game audio. In this episode we talk industry news, middleware, and answer a few questions. 
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
    Links to things we mentioned:
    EuroGamer: 'The doors close on The Chinese Room - for now'
    FMOD (Firelight Technologies)
    Wwise (AudioKinetic)
    Unreal Engine - UE4 (Epic Games)
    The Future of Audio in Unreal Engine | GDC 2017 - Aaron McLeran
    54 min
  • Soundbytes Podcast - EP 11 - Crunch Time
    Hello! Welcome back to episode eleven of our monthly podcast about games and game audio. This month we talk Gamescom, Madden 18, crunch, interviews... and Scooby Doo? 
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
    Links to things we mentioned:
    Gamescom
    Battlefront 2 Footage
    Madden NFL 18
    PlayerUnknown's Battlegrounds
    DiRT Rally
    Polygon: 'Why I Worship Crunch'
    GDC Vault: Jesse Harlin -  'Why You Didn't Get the Gig'
    Craig Deskins - Game Audio Interview Questions
    Game Audio North - 30th September Edinburgh UK
    1 hr 2 min
  • Soundbytes Podcast - EP 10 - Summer Shindig
    Hello! Welcome back to the tenth episode of our monthly podcast about games and game audio. This month we catch up about Develop, hear more about Derek's work at EA, discussing working life and answer a few listener questions. 
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
    Links to things we mentioned:
    Develop UK
    Madden 18 Longshot
    Old Man's Journey
    Planet Coaster
    Dolby Atmos
    Battlefront VR
    PC Gamer: Blizzard composer Russell Brower has been laid off
    1 hr 7 min
  • Soundbytes Podcast - EP 9 - Sound Design Special
    Hello! It's just me this time, Barney, as Derek is super busy working on his first AAA title, which we will be hearing about very soon. For now though, I thought I'd do a little special episode, digging into some practical sound design and exploring some plugins and techniques. I decided to attempt to walk through my process for designing a sound live on the podcast, and explain my thoughts and ideas along the way. I decided not to mention specific libraries as to draw the focus away from 'what' sounds I used, rather 'how' I used them. I hope this is interesting and helpful, please feel free to contact me with your thoughts, or if you have any questions.
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
    Links to things we mentioned:
    Waves Renaissance Bass
    Polyverse Manipulator
    D16 Group Audio Antresol
    SPL Transient Designer
    Waves Trans-X
    Flux BitterSweet
    48 min
  • Soundbytes Podcast - EP 8 - Just Us
    Hello! Welcome back to the eighth episode of our monthly podcast about games and game audio. This month we talk about Derek's new venture into full-time freelancing, we discuss the art of sound design, and answer a few questions from our wonderful listeners. 
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
    Links to things we mentioned:
    Toggl
    Trello
    JIRA and Confluence (Atlassian)
    Moog Mother-32
    Waves R-Bass
    iZotope RX
    Waves Z-Noise
    Shootout Scene from 'Django Unchained' (just LISTEN to the insanity)
    Game Audio North - 10th of June in York UK
    Develop Conference - 13th of July in Brighton UK
    Eireann Game Audio (Ireland) - 17th of June in Dublin IE
    1 hr 6 min
  • Soundbytes Podcast - EP 7 - Diversity with Haroon Thantrey and Katie Tarrant
    Hello! Welcome back to the seventh episode of our monthly podcast about games and game audio. This month we decided to tackle the incredibly important issue of diversity in games and game development. We were lucky to be approached by many people who were intrested in discussing the topic, and for this episode we are joined by our good friends composer Katie Tarrant (Rare) and sound designer Haroon Thantrey (Rebellion). We talk representation in games, breaking in and experiences of the industry, and the future of diversity within game development. 
    You can follow Haroon on Twitter here: @Mr_Ostrich and check out his website here.
    You can follow Katie on Twitter here: @ktarrantaudio and check out her website here.
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
    Links to things we mentioned:
    Both Haroon and Katie studied at LIPA (Liverpool Institute for Performing Arts)
    Taj from Diddy Kong Racing
    Polygon: 'Overwatch's Search for Diversity'
    GamesIndustry: King on Diversity: "No Company Will Succeed On Its Own Here"
    1 hr 16 min
  • Soundbytes Podcast - EP 6 - Post-GDC Wrap-Up with Damian Kastbauer
    Hello! Welcome back to the sixth episode of our monthly podcast about games and game audio. This month we had the immense honour of sitting down with the one and only Damain Kastbauer (lostchocolatelab), pillar of the game audio community and Technical Audio Lead at PopCap Games, to discuss GDC17, the Audio Mentoring Project and Damian's new books.
    If you aren't already, you can follow Damian on Twitter at: @lostlab
    You can watch the VIDEO of the podcast here!
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
    Links to things we mentioned:
    Game Developers Conference (GDC)
    The Audio Mentoring Project
    The Game Audio Podcast
    Damian's Books - Game Audio: Tales of a Technical Sound Designer
    1 hr 1 min
  • Soundbytes Podcast - GDC17 Special - Interview with Matthew Marteinsson and Jamie Bell
    Hello! Welcome to this GDC 2017 special episode!! GDC happened last week and while Barney did not attend, I had the chance to sit down with Matthew Marteinsson and Jamie Bell of Klei Entertainment! We talk about GDC, the game audio community, newbie pro tips and even make some strange noises. Special guests:Matthew Marteinsson: @mattesque Jamie Bell: @jamiebell
    Hosted by: 
    Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
     
    Beards Cats and Indie Game Audio Podcast - take a listen if you haven't already!
    Game Developers Conference
    1 hr 1 min
  • Soundbytes Podcast - EP 5 - Field Recording
    Hello! It's just me this time, Barney, as Derek is over in San Francisco this month for GDC. As I had the opportunity to take this episode, I decided to do something a bit different. This month I took the opportunity to dive into the world of field recording, and explore the area specifically focusing on entry level sound designers looking to invest in their first recorder. I really hope you enjoy the episode, I had a lot of fun making it!
    Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1
    Follow Soundbytes on Twitter: @soundbytes_p
     
    My reccomended entry level recorders:
    Tascam DR-05 (alternatively the Zoom H1)
    Roland CS-10EM Binaural Microphones
    Zoom H4n
    Tascam DR-100
    Sony D100 (or the sadly discontinued Sony M10)
    Sound Devices 702
    Sound Devices 633 (and AKG 414's)
     
    Helpful Softwares:
    iZotope RX
    Audacity (or Sony Sound Forge)
    Soundminer
    Basehead
    BWF MetaEdit
     
    Sound Effects Recordists and Distributors:
    ASoundEffect
    Sonniss
    Frank Bry (The Recordist)
    Tim Prebble (HISSandaROAR)
    Watson Wu
    Pole Position Production
    Boom
    37 min

About Soundbytes Podcast

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A podcast about games and audio! Hosted by Derek Brown and Barney Oram