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On this day in 1969, a police raid in Greenwich Village sparked three days of intense rioting by members of the gay community. This was the turning point in the fight for LGBT+ rights in the United States. Today we're joined by Taylor Shuss, designer of Stonewall Uprising, to discuss how his game charts the beginnings of the Pride movement, wading into the muddy waters of gamifying the AIDS epidemic, and how playing as history's baddies can give players a deeper perspective on civil rights.
By The Space-Biff! Space-Cast!4.6
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On this day in 1969, a police raid in Greenwich Village sparked three days of intense rioting by members of the gay community. This was the turning point in the fight for LGBT+ rights in the United States. Today we're joined by Taylor Shuss, designer of Stonewall Uprising, to discuss how his game charts the beginnings of the Pride movement, wading into the muddy waters of gamifying the AIDS epidemic, and how playing as history's baddies can give players a deeper perspective on civil rights.

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