
Sign up to save your podcasts
Or


How much work goes into a successful social deduction game? If Blood on the Clocktower is anything to go by, a whole lot. Today we're joined by Steven Medway, designer of this long-awaited game about the improper use of timekeeping apparatuses, to discuss unreliable identities, player elimination, and how chaos fosters memorable stories.
By The Space-Biff! Space-Cast!4.6
2727 ratings
How much work goes into a successful social deduction game? If Blood on the Clocktower is anything to go by, a whole lot. Today we're joined by Steven Medway, designer of this long-awaited game about the improper use of timekeeping apparatuses, to discuss unreliable identities, player elimination, and how chaos fosters memorable stories.

1,142 Listeners

790 Listeners

129 Listeners

1,609 Listeners

608 Listeners

294 Listeners

66 Listeners

412 Listeners

176 Listeners

52 Listeners

187 Listeners

130 Listeners

59 Listeners

3 Listeners

57 Listeners