Spellburn

Spellburn

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Spellburn episodes

  • Episode 47: Selling the Game

    This week on Spellburn, we’ll dive into a hot topic:  How to win over the uninitiated to the game of Dungeon Crawl Classics RPG!  We’ve all been there before– trying to sell DCC to oldschool grognards, or devotees of newschool games.   We’ll discuss how to prepare a game for newbies, whether at a convention or a FLGS.  And we’ll talk about resources to find new players, as well as the differences between DCC and other systems and how to handle some common questions or perceptions.  And if that’s not enough, we welcome a new judge to the fold!  All this on Spellburn!

    Links mentioned in this episode:

    Mutant Crawl Classics
    The Dying Earth
    Walking Dead: All Out War
    Nowhere City Nights
    Classic Traveller
    Petal Hack
    Hobbs & Friends of the OSR Podcast

    Adventures mentioned in this episode:

    The Chained Coffin Box Set (containing both Sour Spring Hollow & Rat King’s River of Death)
    Glipkerio’s Gambit
    The One Who Watches from Below

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    And send us some email!  Send your questions to:  [email protected] !

    50 min
  • Episode 46: Breaking the Game

    This week on Spellburn, we’re going somewhere totally different.  Over the last 45 episodes, we’ve talked about many different aspects of the games:  The classes, the magic system, the mighty deeds, the monsters, and more.  In this episode, we’re going to talk about how people actually use the rules and specifically how people abuse the rules:  What players do to twist and break the game and what Judges might do to respond to those tactics!  And we’ll do it with an eye on con games as well as long term campaigns.

    Links mentioned in this episode:

    Angels, Daemons and Beings Between
    Nowhere City Nights
    Sharp Swords and Sinister Spells
    Fanfic

    Adventures mentioned in this episode:

    The One Who Watches from Below
    The Making of the Ghost Ring
    Escape from the Shrouded Fen
    Transylvanian Adventures
    The Croaking Fane

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    And send us some email!  Send your questions to:  [email protected] !

    1 hr 23 min
  • Episode 45: Seasons in the Abyss

    This week on Spellburn, we’re taking a deep, dark look at the world of DEMONS.  Sure they’ve been around since the days of AD&D, although they apparently got a little too hot for some game companies in the late 80s.  But they’ve always been a part of Appendix N and nothing could be more old-school than featuring them in your Dungeon Crawl Classics game.  We’ll talk about how to use them as bad guys, Patrons and NPCs, the spells that bind them and even thoughts about running campaigns on their home turf– in the Abyss.

    Links mentioned in this episode:

    Angels, Daemons and Beings Between
    Gazetteer of the Known Realms
    Demonland

    Adventures mentioned in this episode:

    Elzamon and the Blood Drinking Box
    The Infernal Crucible of Sezrekan the Mad
    Bride of the Black Manse
    Glipkerio’s Gambit
    The Making of the Ghost Ring

    Dungeon Denizen (art by Benjamin Marra): Mantrikrex

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    And send us some email!  Send your questions to:  [email protected] !

    1 hr 10 min
  • Episode 44: Invoke Brendan LaSalle

    This episode on Spellburn, we’re introducing an additional permanent co-host to the show, a long-time DCC RPG organizer and game designer. Listen to find out! In addition to this overload of awesome, we’re welcoming the notorious Brendan LaSalle for his first visit to Spellburn. Listeners may know Brendan as “the guy you send emails to for Road Crew swag”, or as the most insane judge at conventions. He’s also the author of the funnel, “Hole in the Sky,” and he is the mastermind behind X-Crawl, one of the most entertaining settings for DCC.

    Links mentioned in this episode:

    X-Crawl
    Fat Dragon Games
    Villains & Vigillantes

    Adventures mentioned in this episode:

    Dungeon Battle Brooklyn
    Belly of the Great Beast
    Hole in the Sky
    Nowhere City
    The Adventure Begins
    Las Vegas Crawl

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    1 hr 29 min
  • Gencon 2016: How to Write Adventure Modules That Don’t Suck

    The Goodman Games crew discusses their views on how to write good adventures at Gencon 2016.

    This is an audio dump of the video by Diogo Nogueira and David Baity. View the video here:

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    59 min