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This week the Spellburners talk to renowned and prolific writer of adventures for DCC RPG (and many other RPGs), as well as one of the prime wizards at Purple Duck Games, Daniel Bishop! Hear all about Daniel’s published and upcoming adventures, as well as some tips and tricks on how to motivate your players to make incredibly ill-considered decisions.
Links mentioned in this episode:
Castles & Crusades Box Set: http://www.trolllord.com/cnc/8000.html
Purple Duck Games – http://purpleduckgames.blogspot.com
Mystic Bull Games – http://mysticbull.blogspot.com
Dragon’s Hoard Publishing – RPGNow
Free RPG Day 2013 The Imperishable Sorceress – http://www.goodman-games.com/FRPGD13preview.html
DCC RPG #76.5 Well of the Worm – http://www.goodman-games.com/50765preview.html
DCC RPG #79.5 Tower of the Black Pearl – http://www.goodman-games.com/50795preview.html
Welcome to our greatest episode yet! Tonight we’re going to take a look at one of the Dungeon Crawl Classics RPG’s defining game mechanics. When two wizards meet in a world where magic is wild, dangerous, and often barely understood by mere mortals, chaos quickly ensues. Two wizards go in, and only one wizard walks back out. Somebody’s going down. That’s right, with the help of very special guests Goodman Games writers Harley Stroh and Michael Curtis, we’re talking about the Spell Duel.
Links mentioned in this episode:
This week on Spellburn, we’re continuing our series of up-close-and-personal looks at individual character classes. Tonight, by popular listener request, we’re going to cover the cleric class, which in Dungeon Crawl Classics, is NOT your father’s d20 heal-bot. Second only to fighters and dwarves in raw melee power, this divine class casts spells without armor penalty, turns creatures of opposing alignment, and just generally kicks unholy ass.
Links mentioned in this episode:
Angels, Daemons, and Beings Between – RPGNow
Brian Bleakley’s “Weird Dice” Matrix: Die_Matrix_2
The Spellburners are finally recovered from Gen Con 2013, but our pain is your gain, because this week we’re discussing all the dungeon crawling news, noteworthy events, and even how we met Hugh the Barbarian, all at this years’ Gen Con. Plus we talk about Goodman Game’s upcoming slate of DCC RPG adventures, including a few written by one of our own – Judge Jobe!
Links mentioned in this episode:
Tales From the Fallen Empire Judges Screen
Transylvanian Adventures
Doug Kovacs
The World’s Greatest Screen
The Haunting of Larvick Island
Dispatches From Kickassistan
This week on Spellburn, we invited a bonafide Dungeon Crawl Classics neophyte to the show to share his reviews, rants, and reservations about our favorite system. You know we love this game – we’re doing a podcast about it – but what about everyone’s favorite grumpy grognard from two of our sister podcasts, Save or Die! and THAC0’s Hammer? By special arrangement with Wild Games Productions and Mrs. Hallstrom, join our judges in welcoming our special guest for this episode, Glamorous Glen Hallstrom! Glen will share his new-to-the-sytem reviews, rants, and raves, as well as take a short trip through the character funnel live on-the-air.
Also – we announce the winner of the “Name That Stroh” contest!
Links mentioned in this episode:
Welcome to our best episode yet, with genial game writer and gentleman grognard Harley Stroh. Harley has written over 40 adventures for Goodman Games, including the some of the most infamous, like Sailors on the Starless Sea, Blades Against Death, and Colossus Arise! Join us as Harley discusses his passions and projects, and shares some tips and tricks for aspiring game designers and Judges.
Links mentioned in this episode:
This week on Spellburn we’re jumping straight to the front of the marching order to spotlight warriors and dwarves. In the Dungeon Crawl Classics RPG, these two fighter classes aren’t your typical hack-and-slash, one-trick war-ponies. Between Mighty Deeds of Arms and improved critical hit ranges, there’s just the right amount of skull-crushing style to make these two character classes entertaining to play level after level.
Links mentioned in this episode:
This week on Spellburn we take a look at wizard magic! Described by some as a set of rules that out-Vancian the Vancian Magic System, we’ll take you through the entire system with some live-play examples. From spellchecks to mercurial magic effects to spell corruption to patrons, we’ll find out what happens to those who dare dabble in the dangerous and wildly unpredictable arcane arts in the Dungeon Crawl Classics RPG.
Links mentioned in this episode:
Pros and Cons Podcast – http://prosandconspodcast.blogspot.com
This week on Spellburn we take a look at 3rd party publishers and the products that have been released for the Dungeon Crawl Classics RPG. For a system only a year-and-a-hald old, there is already an enormous assemblage of efficacious adventures, supplements, and tools for use with DCC RPG – many of them free to download and use! From dungeons to patrons to alternate occupations and more, we cut a wide swath through it all in this episode.
Links mentioned in this episode:
This week our party’s wizard burned his Strength, Agility, and Stamina down to 1 to max out his Invoke Patron check and ended up rolling a natural 20. A portal opened to the Plane of Looming Deadlines and out stepped out the indefatigable Michael Curtis. Michael is the author of several DCC RPG adventures and a contributing writer for the DCC RPG core rulebook. He also penned the award-winning “Dungeon Alphabet” and “Stonehell Dungeon,” a classic-style megadungeon.
Links mentioned in this episode: