Continuing from last episode: one last Great War tidbit. A bunch of things related to the number 4 (the square root of 16, which is how many episodes this is), and also things changing. Nobody was hurt this time, because time may change me, but I can't change the rules of fourth edition D&D.
- Wraith: The Great War (best roleplayer!)
other White Wolf historical settings for the Old World of Darknessalso Apocalypse versus Forsaken -- topical, people!Justin's Great War GenCon experienceHeroes of the Fallen Lands, Forgotten Kingdoms, and... rules"Red Box vs. Unearthed Arcana"And then the ACTUAL new Red BoxWhat do you need for D&D?Rules compendium is really all you need for game except character generatorPlayer books include all basic rules and equipmentDM set is weird, and so is the dice box -- for tiles buy frickin' tiles, for dice buy the red box, and for a straight DMG, why not get DMG 1 and 2, probably as cheap as the new box anyway and full of Robin Laws goodness- Ravenloft: "Is it bigger than a Red Box?"
a complete game, great components, just a d20, a zillion minismodular, like Descent or Space Hulk, but with a DracolichIncursion is another grid-tactics boardgame, which we may review later.- Gamma World: "Why are we even talking about this?! Why aren't we PLAYING?!"
Some pent-up nerd rage: omitted mention of the White Wolf versionThough it's up for debate -- "...including versions based on d20?"Basically 4e but more gonzo!Brad Murray's review: http://www.vsca.ca/halfjack/?p=757Might be more enjoyable than our GaryCon Tomb of Horrors 3.5E adventure- iPhone 4: "iPhone, do this!"
Voice activation is pretty good, power is betterTim Sullivan of Without Software - awesome iOS developer: http://withoutsoftware.com/- Season 4 of Venture Brothers
Hasn't aired in Canada yetIt will make you grow a blonde mullet.Also Heroscape being discontinued.KEEP WATCHING THE SKIES