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We came together to mash together 2 games that we enjoy, Risus and Mouse Guard! Dunley, Lizzie, and Scallion, mice of the guard, are sent to prepare a frontier village for the storm of a lifetime. Will they make it? How will they get there? Listen to find out!
Continuing on from the last bonus episode, Matt, Aaron, and Trent talk about ideas for games they want to run, mechanics to emphasize particular feelings during games, and projects that will soon need playtesting.
Aaron, Matt, and Trent discuss their methods and ideas about worldbuilding and creating settings for RPGs.
Matt, Aaron, and Trent talk about their experience playing Bird Crimes, a one page RPG produced by Grant Howitt, and how some of the constraints of fitting an entire RPG onto a single page change the gameplay experience.
Anton and Kade owe a terrible debt to the "Very Strange Man", and their only recourse is to smuggle many exotic parrots on an airplane from New York City to London. Does it go as planned? No. Is it entertaining? Yes.
Bravo has been going through quite a character arch... let's see how long that lasts.
The gang may have won the fight for the city, but they still have to fight to crawl out of the burning wreckage they've created.
The grand finale of the reign of Vodka Tarra Greene... and maybe Rex and Dice...
Bravo learned that the world is considerably more complicated than he had hoped while Rex and Dice rummaged around Papa Tuscan's office.
From the publisher's feed